ติดตั้ง Steam
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It might not work for all games but it will probably work for most. Games can if they choose poll Steam regularly to check if the account is still allowed to play, which should fail on the shared account once the internet was disconnected.
as of now, they do not want their games to be freely shared like you want.
this is the middle ground that valve has made, and the developers/publishers are ok with how it works now.
you would be better off asking them to allow you to share the games like you want. but i know the answer to that.
For that matter, why make the feature selective, relatively broken, and basically misleading?
Also, why must we be more thankful to Valve for implementing features than they are to us for supplying their money? Is business not a two way street? Do you really believe that Valve includes these features as some kind of personal favour to each and every one their customers?
The best Family Sharing could hope to achieve is to legitimise the whole process; streamline it so that it becomes less of a hassle, and maybe include some sneaky restrictions in as well (such as not allowing two people to play the same game). Instead, the alternative is fairly broken, with several games silently opting out of the service (so its utility is not even guaranteed).
The same applies here, only in digital form. It makes perfect sense when you sit down and think about it.
But that wasn't my point anyway. The same functionality already exists in Steam, just slightly less convenient, but way more powerful. If people are using family sharing, more power to them, but I just don't see the purpose of restrictions that are so easy to circumvent.
Firstly it's against the rules technically, could get you in trouble.
Secondly you are forced to share friendlists, savefiles via steam cloud, rank in online games, achievements, playtime, usernames and all that stuff. Savefiles especially can be problematic with games like bioshock infinite which is a game that has only one saveslot and it sync via steam cloud (last I checked).
Maybe you could avoid using all the above to avoid issues but then you are still missing out on functionality.
The way I view family sharing is that they added "profile" support like most modern consoles has to avoid the stuff listed above but as a HUGE bonus it lets you do all the gamesharing on different machines instead of limiting the functionality of letting you switch users on one PC that is shared. I never expected them to add this feature of just sharing your games online and that was OK, seems they could never ever convince publishers of letting them do this but they did for the most part.
EDIT: About xboxes, you should think of each steam account as one console with digital purchases tied to it. The PC is kind of like the TV in this comparison. Then you get an idea how it compares.
That is certainly a point; I didn't think of that. However, I use none of these, as I have no interest in online multiplayer, and I just keep Steam offline almost all the time.
That's one of the things I really like about Valve: that they'll look after their end-users, and relatively spontaneously implement pro-consumer innovations. I just get the impression that Family Sharing was a failure of negotiation on Valve's part, whereas refunds was a rousing success.
Anyway, nothing was lost for you? they only added funtionality with family sharing right?
The thing is, from my perspective, Family Sharing has always seemed to be more like a restriction than a feature. I don't mean this as negatively as it sounds; Steam has always had the ability to be exploited to an extent, ever since it implemented an offline mode. A lack of an offline mode would be an unequivocal deal-breaker for me, but it does pose some problems. Family Sharing, as I saw it, was a way to keep people on the straight-and-narrow, by giving them the ability to share their games to a limited extent. The potential for abuse is still there, but in giving the practice, when done to a limited extent, some legitimacy and ease of use, it encourages people to play by the rules. If the only way to allow people in the same household to play one copy of a game was to log into someone else's account, then that's what people would do, and become used to doing. That's a stepping stone to abusing the system.
If family sharing wasn't so limited, it would work that way for me. But if it works for others, then I'll just have to accept that it works better for people other than myself.
try to play together in a multiplayer match doing that.