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Een vertaalprobleem melden
Make sure you pick a server that's both around 150ms away from you and your friends position. The route your internet packages take is handled by your Internet service provider and all the hops through those countries infrastructure and sea cables isn't handled by CS2 or Steam. When that infracstructure at a certain point is under stress your ping may rise as your packages try to flow through ( Could be caused by a Rushhour local time). Problems in your home network can also causing that ping to rise. It could even be caused by the a high load in your local ISP street box.
There is a reason why Europe, Asia, and the US have their own servers. The physical distance is not something you can correct or steer by yourself. Try finding a server that benefits both your distances. 150ms=>Server<=150ms.
Also certain modems that have a PUMA chipset can get a higher ping when using voice chat and gaming at the same time.
If you want, you can create some manual routes on you PC (or your router) to Indian addresses. It's not trivial, but not rocket science either. You need to find a couple of Internet nodes on the path to India that you know you get better ping through. I can't help you more than giving you these hints. It's up to you to look further on the web how to make a manual route (it should be easier and safer on a router) and where are the Internet hubs/nodes you can route through. The idea is to route India IP addresses though an Internet node which can give you better ping times.
Note that this is just a mere trial and error approach. The Internet is a complicated web of connections, it's not just one node that will provide you good routing every time.
Let's say, if money is not an issue (like you're a real king, or price) you can buy a leased private Internet line to India, and you'll prolly have the best ping to India than most people and companies in EU.
On the more technical side of things (still expensive, but not king expensive), you can also route yourself "through the cloud". Search for a Cloud Provider that has a region close to you and one in India, buy the Virtual Private Cloud services you need to have a fast connection from your side to India region and route yourself through it.
This is actually really wrong and you are missing the point.
We are not going to debat ISP route though the world here. ( not even game devs can fix this its ISP global traffic.
Then i said we thats mean im a user like you, and have no acces if they route traffic to the moon and back, and there is nothing i can do about without game devs will look at it.
ps.
problem is what prevent my ISP to route traffic to russia then through to USA then from there to South Africa, thfrom there back to EU , i wil have workd worst ping, and there is nothing i can do about, unless they can change this, such can hapopend if fibber is down and you get a alternative route.
as fare as i know noone in the world will have such worst connect, but technicaly its the same we talk abouyt then you try server so fare away. ( fiber will not cover this, no one has a fast super highway, be luck if you have seen this or have acces to such connection. but i dont think gamers have such connection for game servers. )
nosteam user has ever said they do have connect to play from AUS to USA or other fare away connection.
What OP is trying to explain in simpler terms, is that if you play on a server, you will get routed to another server which is then routed to another server as it believes it is faster. In steam overlay on counterstrike it will show you which servers you are routed to and then connected to. The middleman server is actually slower than it portrays itself. This can be fixed by game devs by creating a console command to disable server routing. It used to exist in Source 1 but with CS2 release wiuh source 2 they redesigned commands and such.
Yeah steam might have such route, but you know very well the more sync issue you can have and all ISP netwrok keep get more nodes croos point, so ping / aka lag will matter then we other call latency , and why i in so many post explan try have lowest lantecy on own network.
if you play on wifi you already extend ping., ( but we have to many steam user that use wifi.)
and there is nothing we can do to stop them, other then talk about it , and try to be nice to casual player, then we should not be nice.
ask steam support
and own ISP
There is no one else that has anything to do with traffic from A to B or should i said Z as network ppl might do ( there is so many in the middle here there work between them and that's why most might call it A to Z today. )
Make sure own network has newest lan driver and router has newest firmware and cable is in whatever cat5/6 today all depend on wan line is 1GBit.
And try have lowest Latency , because it matters then all steam user have best connection into own wallplug ISP. ( this is nothing new then you know network or being told it is so.
any network person will tell you this, someday maybe a new technology could change this, atm its been this way for decads, ( dont forget next gen network is 10g 100g, but most steam user or ISP is not there yet. )
brother, it has nothing to do with his internet. It is CS2 server routing settings.
did you not read ask steam support. ( we are not going to fix things here.
no one have acces or can check if they made a mistake here.
you have no management overr steam network, there is nothing you can do to check or fix it.
and you forget local traffic to each steam person, so you have not the skill to see each own ISP is also part of the problem and all there partners partner. + each player own network
But go ahead please tell us or should i said tell steam to fix it according to you.
they need to catch a bug or rechange routing if possible, this is why you need to ask them.
And as fare as i know only them with the problem can make steam ticket, so if you dont do this then they will close your ticket.