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Rapportera problem med översättningen
You have to dig around their forums to find the GitHub repo that has the “currently” working one. And that may change because the “current” one is already the 3rd one that “supposedly” works and can literally break at any moment
Gog is so bad at supporting their own client they gave the one guy who decided to fix their Steam integration a bunch of free games
Gog Galaxys only unique and redeeming feature, library consolidation, has been a lie for years now and it’s obvious they are never going to actually make it something that actually works
All of this. GOG Galaxy is literally useless if you have a lot of libraries across different clients.
Half the time my games dont get recognized correctly or bug out, it does not respect hidden or removed games and dont even start with Family Share games.
Utterly useless client if you have more then a handful of games on different stores.
It was a nice idea that never really got the work it needed to make it shine and then basically got abandoned.
I did the "newest" version with no success. 1.07 IIRC.
Thanks everyone, I just guess it isn't going to work.
If you really want to keep using GOG's utterly broken Galaxy client
https://github.com/ABaumher/galaxy-integration-steam#installation
This is 'supposedly' the latest community plugin that fixes the steam integration. Note that again its literally one random dude on the GOG forums. So who knows how long before this one breaks or is abandoned by its creator like the previous ones
Note if you want an actual functioning and supported multi-launcher game manager, you're better off using something like Playnite
Steam's integration on GOG galaxy has been broken for years. Each time some rando on the gog forums forks the existing python script and makes it 'barely' work for a few months before abandoning it. Rinse and repeat. Out of the box from GOG its been busted for a very very long time.
https://github.com/ABaumher/galaxy-integration-steam/releases/tag/v1.2.1Beta
I thought the path was ProgramFiles, but it is C:\Users\[User Name]/AppData/Local/GOG.com/Galaxy/plugins/installed/steam_ca27391f-2675-49b1-92c0-896d43afa4f8
It is working now.
To fix the Ubisoft Connect issue, just follow these steps:
"https://github.com/FriendsOfGalaxy/galaxy-integration-uplay/issues/33
... where you find the solution:
Open the Python file "%LOCALAPPDATA%/GOG.com/Galaxy/plugins/installed/uplay_afb5a69c-b2ee-4d58-b916-f4cd75d4999a/consts.py" in a text editor.
Change line 15 und 16 to:
CLUB_APPID = "314d4fef-e568-454a-ae06-43e3bece12a6"
CLUB_GENOME_ID = "85c31714-0941-4876-a18d-2c7e9dce8d40"
Save, connect (no need to restart Galaxy), stay connected :)
Ubisoft changed the server ID, the plugin had the old values, therefore no connection. Simply change both id's to the values above."
Source: https://www.gog.com/forum/general_beta_gog_galaxy_2.0/ubisoft_connect_connection_lost/post7