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Ein Übersetzungsproblem melden
The plugins and addons are not installed at the start, they worked on the dedicated servers counter CSGO but apparently with CS2 and the new source engine it does not work. On the other hand in Counter strike 2 the votes are original in the games. So I thought it might be possible to integrate them into a dedicated community server. I searched with the mp_endmatch_votenextmap or callvote command but it does not work or I do not use them correctly.
bind "F5" "rcon *****;sv_allow_votes 1;mp_vote_time 30;callvote changelevel de_inferno" / Result vote reject immediately
bind "F6" "rcon *****;sv_mapvetopickvote_rnd true;sv_vote_timer_duration 15.000000;callvaote sv_mapvetopickvote_maps de_anubis,de_inferno,de_mirage,de_vertigo,de_overpass,de_nuke,de_ancient" / résult nothink append
bind "F7" "rcon *****;sv_allow_votes 1;mp_vote_time 30;callvote mapcycle" / résult nothink append
i have try directly Rcon command in console same think nothing append.
the only good result is when i send "changelevel de_dust2" for exemple
I m desperate :)
have try too put in my Server.cfg , gamemode_casual-serveur.cfg but it seems not to be taken
I tested with the installation of dedicated server with steamcmd and srcds.exe -game csgo but it is an outdate version the games is visible on LAN and internet but the party cannot be joined.
The only way to have a working dedicated server at the moment is by using the client config by modifying the .cfg files and running cs2.exe -dedicate....etc.
If you have a functional server.cfg version for a dedicated server, or even direct me towards a solution I would be grateful.
it still has to be possible
Just to get this straight, are you positively sure you've tried it heeding my remake about true/1? You're talking "rcon", your example does this one wrong though.
Thank you for your interest in my problem which may not have a solution. the source2 engine may not support these commands for dedicated community servers