Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it didnt work unfortunately.
Just because you change DL zone, still mean that path is lesser used or is better for you only its like a matrix, but you still need to get past own ISP, and this case dont look like that, then things slow down at end only its sounds like you cant keep up and disk is near full or woriking at 100% buzy, then it dont matter how fast your dl is, then disk is 100% then tahst the bottleneck.
and im sure nx machine also know this, because this has been ongoing over 2 years with diffrent user , that dont know steam work diffrently. ( i could also say this was not there then disk and OS was new and empthy disk, so you see performance is the clue here. )
if you have anything under 500gb today then thats why,
if one disk system with os and free space then you dont go under 200gb and you still need free room for client and game update and free work space for system to do its thingy.
so yes its can even be own ISP to own pc issue, or both even. try spare pc or friends laptop to ruleout ISP, could be a good idea.
1) a small patch file is downloaded
2) steam then scans the file to be updated
3) steam then calculates the new file
4) steam writes out the new file
When you're patching step 1, the download part, takes the least amount of time. THe majority of the time is calculating the new file and writing it out to disk. You should look at the downloads and you will see 2 different
https://steamcommunity.com/sharedfiles/filedetails/?id=2780434332
The left ratio, shows you how much of the patching files you have left
The right ratio, tells you how much LOCAL files still need patching
You may see large discrepancies between the left ratio and right ratio. You can see in the screenshot above, this patch is only 50MB for the download which is shown in the left. But on the right you'll see it needs to update 600MB worth of files.
Depending on the game this can vary even more dramatically. Payday2 for example will send you a 1GB patch file, but then need to update THE ENTIRE GAME of 60GB.