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As long as this is the case then I see no reason for Valve to have any objections.
Don't use your VPN to cheat Valve rules or your governments rules.
The Steam Subscriber Agreement does mention about the use of this but it's extremely outdated, contradictory and archaic and needs updating/clarifying.
My own VPN won't cause trouble with Valve because it is a VPN in the traditional sense that I use to remotely access my home network, just in case some people are confused as to the meaning of VPN in this context.
This has nothing to do with worrying about "passwords being stolen" or being "safe against viruses", it's about stopping my government from seeing my online activity.
All you need to know is Valve doesn't want you using them to bypass region restrictions. Like any technology it can be perfectly fine to use. I use a VPN at work to connect to the our premises machines while I'm at home. No issues there. And my employers VPN isn't trying to conceal my location or make it appear I'm half way around the world. Valve doesn't care about it. It does not affect them.
But trying to use a VPN to abuse regional pricing or bypass regional restrictions, that's specific and direct abuse toward Valve and it's other customers (developers/publishers) and that's obviously not wanted, and not allowed per Valve's terms.
Valve doesn't care about VPNs, they care about abuse. Just like they don't care about all the background processes on your PC or files on disk, but they care about cheats/hacks.
Valve doesn't care what you do, so long as it's not harming their other customers on their system. If you're not sure if your actions are harmful, then yeah, you might want to consider it carefully. So... how us your use of a VPN harmful towards Steam and its customers?