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https://help.steampowered.com/en/accountdata/ShoppingCartHistory
Also, there would be no benefit to Steam manipulating your shopping cart by deliberately removing items from it, so I don't understand why you are accusing them of doing this.
This could however have been an issue caused by shopping on a browser, while also using the client, if you've found yourself doing both. Cookie-related issue perhaps. Try clearing your web-cache and see if the issue persists after that.
Let me get this straight.
Your suggestion, to my problem with cart items vanishing (something that should be strictly maintained server-side) is to modify my end-user behavior and micromanage how I navigate the storefront via the browser and the client (both of which I am using simultaneously, obviously, as everyone does, as is essentially required)
If cookies are the issue, then why hasn't this years-old issue been resolved by managing carts on the server-side?
And what precisely do I need to do to avoid this happening in the future?
Because clearing my cookies every time I browse the store with a chance of adding things to my cart is far from reasonable. By any measure.
https://help.steampowered.com/en/accountdata/ShoppingCartHistory
It's completely rational to expect the shopping cart on Steam to remain consistent whether you are using the browser or the client, but issues about this have come up on the forums before and that's only why I am echoing the same web-related troubleshooting steps in case they help.
The only other suggestion I can give you is maybe consider using your wishlist to track any games that you are on the verge of buying, as a proper memory list, and then use that when you want to add everything together in the cart later for purchasing. The wishlist, to my knowledge, is a lot better synchronized across browsers, clients, phones, etc. than the shopping cart would be.
Currently my wishlist is rather massive. I'm using it as an actual wishlist.
I sent an email to gabe newell about this issue. Maybe if I'm lucky, I worded it just right that it will get his attention and he can go layd own the law with some yes-men flunky web developers and get the issue resolved.
After all it 100% affects their bottom line.
I keep a tally of how much $ it has cost them.
To date, $1,387.66 has been spent on EGS/GOG that would have been spent on Steam. I'm aware this is a penny to them. Less than a penny. But I'm not the only one.
But again, you are suggesting an (imo) arbitrary modification of end user behavior rather than simply admitting that the site has a bug.