76561198022729737 2023 年 3 月 6 日 上午 9:35
Steam PS3 (DS3) Controller Setup Help
Hi, I have been trying for a couple of hours to setup my controller configuration in steam in order to play RE 4 UHD version that I installed in my laptop, the game runs fine, is not a purchased game from Steam and I have added it as a non-steam game, I remember I used to play this game before with the steam controller setup configuration with my PS3 or DS3 controller which is legit because it came with my PS3 when I bought it, its the same controller im using since then and I have tested it with other games and it works fine but since steam updated now I'm having trouble with the configuration and all got messed up, I'm using DsHidMini emulator with my controller and never had problems before, I cannot find out how to upload some screenshots.

Thanks in advance :)
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76561198022729737 2023 年 3 月 7 日 下午 6:29 
Ok now I got the images uploaded in internet, what I did not mention and I forgot is that in the DsHidMini Emulator im using the steam profile as you can see the following links, I even dont use the DsHidMini and still steam detect it as a PS3 or DS3 controller, what Im asking for help is to manage to setup my controller in order to play well because I see that some buttons work and others doesnt and I dont know if its that the configuration is messed up or something, if someone knows please help me :')


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最后由 ricardo4e 编辑于; 2023 年 3 月 7 日 下午 6:33
76561198022729737 2023 年 3 月 7 日 下午 6:41 
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tintingaroo 2023 年 3 月 8 日 上午 3:40 
See if this helps to reset things
https://steamcommunity.com/discussions/forum/1/3771238415392396913/#c3790380404160388223

It looks to me that the mapping is for the controller in another mode in DsHidMini or something (X and O are reported as axes so they were operating as pressure sensitive buttons. I'd need to recheck but I don't believe SXS mode has that).
76561198022729737 2023 年 3 月 9 日 下午 12:23 
引用自 tintingaroo
See if this helps to reset things
https://steamcommunity.com/discussions/forum/1/3771238415392396913/#c3790380404160388223

It looks to me that the mapping is for the controller in another mode in DsHidMini or something (X and O are reported as axes so they were operating as pressure sensitive buttons. I'd need to recheck but I don't believe SXS mode has that).

Yeah, the A and X buttons are defined as axes thats exactly what is happening, thank you very much replying, can you tell me how to put screenshots here because I tried to and I the only thing I found on internet is that I have to take the screenshots with F12 button inside a game with steam opened so I dont know if there is another way, I gonna look for that link bro ty very much.
76561198022729737 2023 年 3 月 9 日 下午 1:06 
well, I have cleared the mapping for the SDL_GamepadBind section but now It appears another problem and I think that the DS3 Compatible Hid Device controller settings that the game have is causing to mess the controller configuration, can you tell me how to clear those mappings?
76561198022729737 2023 年 3 月 9 日 下午 1:16 
also the directional buttons doesnt work while trying to control leon but it works on the main menu and holding the let trigger or holding the X button of the DS3 controller that is the A button for Xbox it makes leon stop moving forward, im so crazy with this, is so frustrating all is messed up and I dont know what to do...
tintingaroo 2023 年 3 月 9 日 下午 6:48 
The controller now operates correctly in Big Picture mode? You could also use the test in new BPM if you haven't already (BPM > Menu > Settings > Controller > Test Device Inputs [Begin Test])
See if that's all good first.


For non-game screenshots you can upload them to the Artwork section (your Steam Profile page > Artwork, or direct link http://steamcommunity.com/my/images/ )
- then Upload Artwork > Not Game Specific
- for 'Set visibility' I choose Unlisted
- After it's uploaded, you can get its link via the Share button


To reset to default mapping for a game:
Big Picture mode > if the game is on the Recent games screen highlight the game > Options (can press Start button on the controller) > Developer > Clear Selected Controller Layout
(or can go via the Library: BPM > Menu > Library > game > gear icon > Developer > Clear Selected Controller Layout)
tintingaroo 2023 年 3 月 10 日 上午 4:12 
I was wrong about SXS mode. I checked it out and it does have analogue output (plus digital) for X & O.
Also, as I was typing that I realised I had glossed over the opening post...:steamfacepalm: In my previous post I had been about to ask what game and if it was a Steam game but got the answer for first question by examining the screenshots.

It being a non-Steam game can mean different requirements/settings, will think & update later, need to go to work.
Also thinking you could avoid Steam, switch the mode to Xinput in DsHidMini, might be ok.
76561198022729737 2023 年 3 月 10 日 下午 12:49 
引用自 tintingaroo
The controller now operates correctly in Big Picture mode? You could also use the test in new BPM if you haven't already (BPM > Menu > Settings > Controller > Test Device Inputs [Begin Test])
See if that's all good first.


For non-game screenshots you can upload them to the Artwork section (your Steam Profile page > Artwork, or direct link http://steamcommunity.com/my/images/ )
- then Upload Artwork > Not Game Specific
- for 'Set visibility' I choose Unlisted
- After it's uploaded, you can get its link via the Share button


To reset to default mapping for a game:
Big Picture mode > if the game is on the Recent games screen highlight the game > Options (can press Start button on the controller) > Developer > Clear Selected Controller Layout
(or can go via the Library: BPM > Menu > Library > game > gear icon > Developer > Clear Selected Controller Layout)

- The controller can operate in the big picture mode but in the test mode I was able to pull the triggers and the system was detecting them, then I make a setup for the controller and I managed to enter all the inputs but now the triggers are not detected.

I have uploaded all my screenshots but it says the automated system have to check it so I cannot upload them right now.

I have reset all the mapping by doing what you told me and also by deleting the "SDL_GamepadBind" section at the config.vdf file in the steam folder, also I have pressed the hard reset button of the controller that it have on the back and still the triggers cannot be detected in the test section of the big picture mode but the rest of the buttons except for the ps button works, the center ps button never worked and i dont know why :(
76561198022729737 2023 年 3 月 10 日 下午 12:52 
引用自 tintingaroo
I was wrong about SXS mode. I checked it out and it does have analogue output (plus digital) for X & O.
Also, as I was typing that I realised I had glossed over the opening post...:steamfacepalm: In my previous post I had been about to ask what game and if it was a Steam game but got the answer for first question by examining the screenshots.

It being a non-Steam game can mean different requirements/settings, will think & update later, need to go to work.
Also thinking you could avoid Steam, switch the mode to Xinput in DsHidMini, might be ok.

Its for Resident Evil 4 UHD Project for PC, maybe you're right it can be another meaning of configuration for the game but in Xinput its all messed up and I think that seems there is a DsHidMini controller configuration in the game itself it may be in conflict the mapping configuration because maybe they are set at the same time.

Thanks for your time I'll be waiting for your response :)
tintingaroo 2023 年 3 月 10 日 下午 4:10 
I can understand encountering issues with DsHidMini's Xinput. It's possible for games to pick up the controller (or device DsHidMini generates?? - don't know what it really is) as well as the emulated Xinput. I remember reading a thread from one of the guys working on DsHidMini about this.


For screenshots it's ok, you can upload to same host as before, I can still access them (quoting the post is enough to see the info when Steam shows Link Removed).


For the PS button check with joy.cpl
(Windows key + R, type joy.cpl, choose Ok. Select the controller > Properties and see if the test responds to PS button. Think it lights button 13)


Paste the mapping section from config.vdf here. It should let us know if the triggers are mapped and I've found its often better/easier to fix manually vs Steam UI.
76561198022729737 2023 年 3 月 10 日 下午 6:18 
引用自 tintingaroo
I can understand encountering issues with DsHidMini's Xinput. It's possible for games to pick up the controller (or device DsHidMini generates?? - don't know what it really is) as well as the emulated Xinput. I remember reading a thread from one of the guys working on DsHidMini about this.


For screenshots it's ok, you can upload to same host as before, I can still access them (quoting the post is enough to see the info when Steam shows Link Removed).


For the PS button check with joy.cpl
(Windows key + R, type joy.cpl, choose Ok. Select the controller > Properties and see if the test responds to PS button. Think it lights button 13)


Paste the mapping section from config.vdf here. It should let us know if the triggers are mapped and I've found its often better/easier to fix manually vs Steam UI.

Well, DsHidMini is a control emulator as you know, I think it pick ups the mode mode of the controller in order to get detected by the game, for the images if you see that you can see the images then go to the second or third post I made the removed links are there so you can see the captures, for the PS button it doesnt work, the buttons from 13 and ahead does not work but windows can detects when I pull the triggers, an axis is modified when I do so I have been trying another thing, I am touching the usr_input.ini file that have the control mappings but since I touched it and deleted some inputs now I cannot recover the original ini file in order to reset them even though I uninstalled and then reinstalled the game the ini file keeps the same and even if I delete it when I launch the game again the ini file just write my detected controlled mappings but doesnt add the X inputs that the game have as default so do you have the ini file for re 4 UHD HD project? its located on my documents--my games--capcom--RE4--usr_input.ini

So if I can get the original file then maybe I can do something instead of breaking my head trying to get steam work, I think it will be easier if I manipulate the ini file so the only thing I will have to do is to figure it out which button do the specific action in the game.
76561198022729737 2023 年 3 月 10 日 下午 6:20 
引用自 tintingaroo
I can understand encountering issues with DsHidMini's Xinput. It's possible for games to pick up the controller (or device DsHidMini generates?? - don't know what it really is) as well as the emulated Xinput. I remember reading a thread from one of the guys working on DsHidMini about this.


For screenshots it's ok, you can upload to same host as before, I can still access them (quoting the post is enough to see the info when Steam shows Link Removed).


For the PS button check with joy.cpl
(Windows key + R, type joy.cpl, choose Ok. Select the controller > Properties and see if the test responds to PS button. Think it lights button 13)


Paste the mapping section from config.vdf here. It should let us know if the triggers are mapped and I've found its often better/easier to fix manually vs Steam UI.

Also I deleted all the mapping files and steam still remember that my triggers buttons doesnt work even though I maped them and it get detected when I setup the controller, steam sucks at this.
tintingaroo 2023 年 3 月 11 日 下午 2:45 
If the PS button doesn't register in joy.cpl that suggests to me the fault is with the controller.

----

Regarding the ini file, I don't have the game.
Looking at its entry in the PC Gaming Wiki, it says some settings are tied to the game's save file, don't know if that includes the mappings.
https://www.pcgamingwiki.com/w/index.php?title=Resident_Evil_4_Ultimate_HD_Edition#Configuration_file.28s.29_location


At the Controller Remapping section they say they are editing input.ini at <path-to-game>\BIO4
https://www.pcgamingwiki.com/w/index.php?title=Resident_Evil_4_Ultimate_HD_Edition#Input

The guide that is linked to in Controller Remapping has default settings for the input.ini file.

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My idea with the controller's mapping in Steam was to edit it manually.

This is what the mapping for my controller looks like (there are two entries, can edit both but last time I tested things the important one to edit is the one with the crc):


030000004c0500006802000000000000,dev:none:Wireless controller for PLAYSTATION(R)3,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b8,guide:b12,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3~,righttrigger:a4~,crc:2b8d,


03008d2b4c0500006802000000000000,dev:none:Wireless controller for PLAYSTATION(R)3,a:b2,b:b1,y:b0,x:b3,start:b8,guide:b12,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3~,righttrigger:a4~,platform:Windows,

Don't know if your triggers will need to be the inverted like mine did. The mapping via Steam gave lefttrigger:a3,righttrigger:a4 , so I manually edited the config file and added the tilde to invert the axes (lefttrigger:a3~,righttrigger:a4~).
76561198022729737 2023 年 3 月 12 日 下午 12:30 
I see, well I gonna try everything later because its a pain in the a** this but what I can tell you is that I have read in the github page that DsHidMini from the version 2.xxx the Xinput may have bugs with some games so they recommend to use a DS3 controller with Ryochan software and using DsHidMini emulator with the DS4 Windows mode, also theres a video on youtube with a guy explaining the ini file and another topic here in steam with another guy explaining that its better to map the buttons with the same entry for some actions so it wont enter in conflict those binds, thanks for your time bro, I gonna take a nap about this or else I gonna go crazy xD.
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发帖日期: 2023 年 3 月 6 日 上午 9:35
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