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Youtube can run with a little, so if you set steam to 3Mb, it should be fine. And still fast enough to keep it like that
As I said, I want it dynamically, not manually set bandwidth limit every time there is a DL.
In fact, as I have a very low bandwidth, I want every kb to count.
Always limiting to 3 means DL in 10 hours instead of 7h30, and it's not optimised.
And having to turn On and Off this limit when I'm watching netflix downstairs or when somebody else at home is using internet is annoying.
That is why I want something that regulate itself.
I already have something similar with a raspberry pi that synchronize file from a VPS (rsync command). The protocol is set to low priority and only use unused bandwidth. The only downside is a bit of ping but not that much.
I have myself found another solution but it requires to use another PC and setting all his internet trafic (at least HTTP(s)) to low priority. Then, after download finished, I can use beta steam client to automatically download games over LAN.
It does the job but I'm more concerned about my electricity bill now... and unfortunaly steam(cmd) doesn't work natively on raspberry pi.
If someone have another way to achieve what I want I'm all ears !