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Повідомити про проблему з перекладом
Not difficult. They making physical version that connect to steam already. They just dont want to pay for bluray licence and then there is the fact that pushing bluray on pc wouldn't be easy just like it wasn't easy to push dvd originally. No one is willing to try it at the cost of their profits.
Makes sense.
It's not just lost passwords, I've actually had sites forget that my profile existed. Plus steam is not specific and it forces you to learn things the hard way. I thought that the backup files for my game would be storred online, but no it was storred in the steam folder and were deleted after steam was uninstalled. This is just one example of steam's strings. You can not play any game without steam rubbing it's fingers all over it. I like steam but it is too nosy.
But it would be much nicer if steam allowed you to play it's game with or without steam and didn't horde everything in different files that get moved around.
You do know that:
A.) That's something the developers control. Not Steam
B.) Many games on steam can be run directly from the exe file which bypases steam entirely.
Short of setting up a LAN portal near everyone, that's not really possible.
It is realistically possible for them to let you do whatever you need to with the game data after you get a download of it, though. Which is what I think ought to be the case.
Obviously, some publishers/developers will be concerned about piracy. Well, I'll have to decide how much I want their games, in those cases. Otherwise, I've decided to make it a point to buy DRM-free when possible. Hey, at least it cuts down on my Steam wishlist.
Item B.) doesn't work for all games and is not indicated on a Steam store page. I personally checked it for some of my Steam games, but there's no way for me to tell its status before I buy a game.
Did you ever try, you know, asking on the game's forum?
Again. It's up to devs whether or not they make use of it or allow it, as is their right (kinda).
It's also basically like asking "is your game piratable". So I can understand devs being hesitant to answer it.
What I can do quite easily, however, is checking whether the game is available on GOG, or available on Humble Store as DRM-free (or DRM-free + Steam key), or GamersGate as DRM-free, etc..
I have yet to not get a reply on that. If devs were worried about piracy they would have modified it to not work that way.
Sounds more like you uploaded a fresh install 0% save game data to the cloud and overwrote your existing save game data. Your progress would've still been lost after uninstalling the game with a disc unless the developers moved the save game files to your docs and didn't delete it upon uninstall.
Also, installing games with CDs can take forever. DVDs not so long. You can lose your discs. Your discs can get damaged and it only takes one not to be able to install it. You typically have to manage your games yourself and keep them up to date on your own. There were always plenty of problems with discs, like requiring a disc drive.
Yeah GoG is nice but their refund policy sucks. Guess you have to cut back somewhere eh?
My introduction to Steam was buying Stronghold 3 (feel free to laugh) at the store "on disc."
The disc was only a prompt to download Steam to download the game..
It was mega misleading, and that was my first impression of Steam.
The video game industry as a whole is trying to convert from being a product to a service.
Because products generally payout once, and you can find ways to keep charging for a service.
GoG 30 day policy.
https://www.gog.com/support/website_help/money_back_guarantee
Steam has a 2 hour policy via monitoring how long a game client is open.