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That isn't. While it doesn't hurt, theres no use in doing that either.
I prefer simple to prevent occurrence of possible problems, rather than spending time on their removal
-Why do you stomp your foot all the time?
-To scare away alligators
-There are no alligators here
-See? It works!
That's what you're doing. Pro tip: If you don't stomp the foot all the time, there'll be no alligators anyway (at least in the middle of NY where the sketch was). If you install Steam at the default location,there won't be trouble anyway.
But let's be honest. If Steam needs more than 2GB RAM something is going horribly wrong.
The downside is, Valve would have to manage two seperate builds, one 32Bit build and one 64Bit build. There are still way too many using a 32Bit OS and they'd loose too much revenue by distributing a 64Bit only build.
That means they'd have to squash more bugs, invest more work into the development of the Steam client and so on.
From a cost factor, it's unattractive.
There may be a point in the future where they'll switch, but don't expect it soon.
Its true though that those two upsides are absolutely eclipsed by the downsides.
There are some (anecdotal) reports that older games, or games from less accomplished devs, have trouble dealing with the strict rules newer versions of Windows impose on the program files folders and that installing them elsewhere fixes that. You may never run into a problem, but then again, it doesn't hurt to install elsewhere just to be on the safe side.
There's no real issue with modern games installing in the program files direcrtory
Some older games have some problems if they are not installed in program files due to some hard coded nonsense. But those games are extremely rare.
The steam client itself benefits very little from being on SSD plus pre-loads are stage on the main program install directory as well.