α E-MAN-cipation Ω (已封鎖) 2014 年 8 月 14 日 上午 10:38
steamwebhelper.exe
does this have to run, it eats up quite a bit of ram there :rshocked:
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目前顯示第 256-270 則留言,共 281
2ugly 2014 年 9 月 4 日 下午 2:30 
Just checked myself.... They don't stop. Guess my reasoning was not theirs. Will now have to open up TM and end them before every game. Nice job Steam...... NOT. Might be the cause of game stutters when these things decide to download in the background while playing.

引用自 fauxtronic
引用自 2ugly

Can anyone verify if these helper.exes are terminated when a game is launched?

Last time I checked, they didn't, but that was month's ago. I remember being impressed because the client's CPU and RAM footprint got really tiny when a game was running.
最後修改者:2ugly; 2014 年 9 月 4 日 下午 2:32
Ranko 2014 年 9 月 4 日 下午 2:39 
引用自 fauxtronic
引用自 Malik Blishtar
Are you stupid? The minimum requirements are always what you should expect it to use :/

It sounds like you're not going to be very receptive to this, but what the hell:

If you use a computer with 512MB of RAM and just one of the Steam processes uses more than 500MB of RAM, then you're gonna have a bad time. Why? Because there are other Steam threads using RAM (ie. more than 512MB of RAM in total), and they are competing with a large number of Windows services which are also using RAM. Your system is going to be so busy paging data in and out of the swap file that you can forget about comfortably using a word processor on it, never mind gaming.

Software developers always take into account the other resources used by an operating system when publishing system requirements, and that's why they should never come that close to the limit.
Eh, at least you had reasoning with it, the others were more or less panic things about it all, and going on about how it never did this before (which it did)
but most devs will never think of a PC these days with just 512, when I turn steam on, after a few minutes, it generally peaks close to that, usually between 300-600 depending on what I'm doing. I tend to see the minimum, as the bare minimum to run it properly when it's something like this, so getting close to it doesn't seem as big of an issue.
Blondi 2014 年 9 月 5 日 上午 2:45 
引用自 Malik Blishtar
引用自 fauxtronic

It sounds like you're not going to be very receptive to this, but what the hell:

If you use a computer with 512MB of RAM and just one of the Steam processes uses more than 500MB of RAM, then you're gonna have a bad time. Why? Because there are other Steam threads using RAM (ie. more than 512MB of RAM in total), and they are competing with a large number of Windows services which are also using RAM. Your system is going to be so busy paging data in and out of the swap file that you can forget about comfortably using a word processor on it, never mind gaming.

Software developers always take into account the other resources used by an operating system when publishing system requirements, and that's why they should never come that close to the limit.
Eh, at least you had reasoning with it, the others were more or less panic things about it all, and going on about how it never did this before (which it did)
but most devs will never think of a PC these days with just 512, when I turn steam on, after a few minutes, it generally peaks close to that, usually between 300-600 depending on what I'm doing. I tend to see the minimum, as the bare minimum to run it properly when it's something like this, so getting close to it doesn't seem as big of an issue.

the ignorance strong in this one is ......

plz ignore this guy, he must be autistic or somethign ..... he troling around trying to troll threads closed, btw, i feel sorry for the people around you, it can be easy to live with a person liek you...

ohyeah btw report me agian for callilng you ignorant, its not against the rules to call someone ignorant, if you have ap roblem with it, just get a life then ok ?
最後修改者:Blondi; 2014 年 9 月 5 日 上午 2:58
α E-MAN-cipation Ω (已封鎖) 2014 年 9 月 6 日 下午 1:50 
Still interfering with my firefox flash plugin, stupid google chrome ♥♥♥♥♥♥♥♥, hate that company.
mickey 2014 年 9 月 11 日 上午 5:02 
This works well, it will only leave 1 process running, ~3MB memory. I'm using 2 minutes instead of 4 and I haven't experienced lags, cpu and memory spikes anymore:

http://www.reddit.com/r/DotA2/comments/2g0q5r/fps_drops_are_getting_worse_and_worse_a_lot_of/ckfb06p
最後修改者:mickey; 2014 年 9 月 12 日 上午 10:04
Blondi 2014 年 9 月 11 日 上午 9:16 
yeah you can cancel all processes too, but still, when u go to overlay, or some other link in dota, like opening store, it will open up once more 4-5-6 instances of steam webhelper.....

i guess volvo intends it to work like this i dunno, but its annoying me to hell, even so much, that ive started to play lol again, bai bai with dota 2 for now, no monies for gaben untill they fix this sheet...
mickey 2014 年 9 月 11 日 上午 10:35 
if you use that script, every 4 minutes a task will kill those instances. I'm using 2 minutes but you can go for less or for more and it works. It will not leak so much in a short period of time. Even 15-30 minutes should be ok.
It's a trade-off: set for less time for better ingame, set for more time for better community stuff (trading etc).
Jokensho 2014 年 9 月 30 日 上午 2:59 
Is there anyway of removing it? ever since these steamwebhelper is out, my computer cannot take the additional add ons. I cant even play my games anymore, it became too lag.
Bad 💀 Motha 2014 年 9 月 30 日 上午 6:03 
For those who say that SteamWebHelper.exe eats up too much RAM, all u ever have to do is this:

After a while of running Steam Client, if this .exe above eats up too much RAM, simply kill it from Task Manager. What will happen as a result? Nothing, all it will do is flush it from RAM and free that up, just continue using Steam and it will re-create itself over time. When u kill the SteamWebHelper.exe instances, at one point SteamErrorReporter.exe will popup in it's place, simply kill that process too, then back to Steam and u'r fine.

Overall though, I don't see what people have to complain about; using any web browser does the same thing and uses roughly same amounts of RAM. IE, FF, Chrome; they all do the same thing and function the same ways. Back before SteamWebHelper.exe, you simply had Steam.exe and that would simply get bloated in the same manner (as it still functioned the same way, just as one .exe) but by being run as only one visual .exe instance, u couldn't flush it out. You would have had to exit Steam Client, then re-launch it. So if anything, the new way is better.

Hope that helped.

Another things that can help is IObit Smart RAM tool. Some may find it useless, but if u are lacking RAM, it can help a bit. This tool is free and included with IObit's Advanced SystemCare app. If u don't want ASC, then try their Game Assistant instead, it also has it.
最後修改者:Bad 💀 Motha; 2014 年 9 月 30 日 上午 6:12
👑THE MAN OF UMP-45👑 2014 年 9 月 30 日 上午 6:05 
thx
Blondi 2014 年 9 月 30 日 上午 8:21 
its not about the ram usage on itselve, but on the multiple instances running....

the hting is, i dont have the problem now, but when u go play dota, and use the overlay alot, it seems it will open 5 or 6 instances of the process.. and then, i had some weird fps drops due to it.

but it seems to be fixed now.
Sannas 2015 年 1 月 29 日 下午 3:03 
I know this thread is a little old now, but can someone explain to me why I need 3 instances of steamwebhelper.exe running when I have the steam client running in the background and only my friends list available. FIrst webhelper is using 72 meg Steam client 64meg Second webhelper 10meg third 8 meg. I get they are using a chrome type interface for the Store/library browser but for the friends list also? and why do i need three instances of it running just for my friends list?

Oh and killing instances just forces relaunch of those instances without opening the browser
最後修改者:Sannas; 2015 年 1 月 29 日 下午 3:04
RedLightning 2015 年 1 月 29 日 下午 3:12 
I cannot stand the multiple isntances.. I also get an issue where I get the windows "wait" symbol all the time.. and when its doing this.. My processor gets tacked.. and whatever game I'm running stutters.

These changes are rediculous.
Blondi 2015 年 1 月 30 日 上午 12:43 
引用自 RedLightning
I cannot stand the multiple isntances.. I also get an issue where I get the windows "wait" symbol all the time.. and when its doing this.. My processor gets tacked.. and whatever game I'm running stutters.

These changes are rediculous.

no guys, according to a zillion people, this hsit is normal hahaha. running 6 instances of steamwebhelper is annoying me to hell too, you can close all webhelpers and manage to end up with only one, but that means, you will have to open task manager every time when you start the game, and hsouldnt press anything ingame, dont use overlay and such.

steam web helper is running multiple instances to handle those things.

one for ingame functionality, one for overlay, one for ingame store perhaps( dota) and such......

so yeah. close em all while playing, click around abit, and voila, oyu got 6 instances again.

cant do much baout it, except blocking it from runnig, but this will seriously cripple your steam functionality. so yeah..... were stuck with it i guess......

could be worse though...... steam could be called origin, and be down 40% of the time hahahah
RedLightning 2015 年 1 月 30 日 上午 1:24 
引用自 2MuchCoffeeMan
引用自 RedLightning
I cannot stand the multiple isntances.. I also get an issue where I get the windows "wait" symbol all the time.. and when its doing this.. My processor gets tacked.. and whatever game I'm running stutters.

These changes are rediculous.

no guys, according to a zillion people, this hsit is normal hahaha. running 6 instances of steamwebhelper is annoying me to hell too, you can close all webhelpers and manage to end up with only one, but that means, you will have to open task manager every time when you start the game, and hsouldnt press anything ingame, dont use overlay and such.

steam web helper is running multiple instances to handle those things.

one for ingame functionality, one for overlay, one for ingame store perhaps( dota) and such......

so yeah. close em all while playing, click around abit, and voila, oyu got 6 instances again.

cant do much baout it, except blocking it from runnig, but this will seriously cripple your steam functionality. so yeah..... were stuck with it i guess......

could be worse though...... steam could be called origin, and be down 40% of the time hahahah

Problem is .. when I close them .. they re-open right up again the second I close..

They have to realize that Steam is a GAME frontend.. and more overhead is never a good idea.. its not just about ram consumption either. . I've had plenty of instances where one of these processes tacks out for one reason or another and this is *seriously* affecting the games that I'm forced to run steam with .

Even if its a few times a day.. these stalls and stutters induced by steam are really irking me.

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張貼日期: 2014 年 8 月 14 日 上午 10:38
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