Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
If you make a review, Do your absolute best first time, You won't get a second chance.
New World is down to Mixed anyways.
You picked up a good example in New World. Because the game is so dynamically changing. I think I already had four different reviews for it, two positive and two negative. And if things change again, I want to of course reflect that with another complete overhaul. I mean none of them had any upvotes to begin with because NW just got such an enormous amout of reviews.
I don't even need upvotes, I just want to know if people even saw what I invested a lot of time into to write. I feel like a view counter, maybe only visible for the creator, would be a very nice thing to have. Afterall, who wants to write and write and write and not even have certainty if anybody saw it?
Another example of mine would be Sword of Legends online. The review does not really do the game justice, it's not even that great. It just got randomly upvoted and snowballed right at launch. I would like to imrpove it, but I don't because then all the upvotes would be gone. So thanks to the "helpful" mechanic people interested in that game will keep seeing it and get a wrong impression.
Or my Warriors Orochi 4 review: I completely overhauled it this year. The old one was still from the version of the game that had not included the ultimate upgrade pack. The game is old and offline, but because it was very expensive back then, people might still want to buy it in 2k22 with nice sale discount. So I did just that: A review for bargain seekers. No one is gonna find it though.
tl;dr The current state of Steam reviews is only visibility and random upvotes count. Which is why you got one sentence stuff so many times at the very top. Not helpful at all, but from the author's perspective very smart: No time invested, maximum amount of attention right at the start of the game.
You certainly don't like it, that's true. But for most games they have so many reviews, and so much content just manifested in user reviews that no particular review is that important. We're talking about a grain of sand in a beach. Not much of a beach without a bunch of sand, but no individual grains matter.
You write your review, make your edits. What's your goal? To generate interest and attention? I'm not sure the review section is really geared to that. My perspective has always been, write your piece and move on.
And you can't believe people tried to game the system? Meanwhile you're editing reviews and and are put off each revision doesn't get you bumped to the top or sufficient visibility? I'm sure half the people abusing the system thought their revisions and opinions were important and needed to be visible too. Not so different than you I'd wager.
I mean my take is if you're pouring a lot of effort into reviews and believe your content warrants consumption by other people, perhaps the reviews section on Steam isn't the ideal medium. There's hundreds or thousands of people writing reviews for a game, and if they all want the same level of visibility and fairness in the system then there's simply too much competition for very limited visible space to accommodate everyone.