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**Outbound traffic**
For correct operation of Steam, ensure that the following traffic is permitted outbound by your firewall/router:
Proto Source Port(s) Dest. Addr. Dest. Port(s) Description
UDP Random <placeholder> 27000 - 27015 Game client traffic
UDP Random <placeholder> 27015 - 27030 Matchmaking and HLTV
TCP Random <placeholder> 27015 - 27050 Steam downloads
UDP 3478 Any 3478 Steam P2P traffic
UDP 4379, 4380 Any 4379, 4380 Steam P2P traffic
**Inbound traffic**
If Network Address Translation (NAT) is in use, ensure that the following traffic is permitted inbound and redirected to your Steam client by your firewall/router:
Protocol Source Port(s) Destination Port(s) Description
UDP Random 27015 SRCDS RCON Port
UDP Random 27015 - 27030 Matchmaking and HLTV
TCP Random 27015 - 27050 Steam downloads
UDP 3478, 4379 - 4380 3478, 4379 - 4380 Steam P2P traffic
Thanks for your time :)
[edit]: Looks like all the formatting (spaces and/or tabs) in the table is removed by the forums, so it's pretty hard to read the table :\
The background to this is that I am trying to configure my router for AoEII:HD. In the process of doing so, I keep seeing references to the Steam port forwarding guide. I'd like to start there and make sure that I am properly configured for Steam itself before looking at game-specific configuration.
I have been doing that with tcpdump, trying to figure out why AoE keeps reporting that it is working via a relay because of NAT. The AoE devs reported that the Steam 'port forwarding' guide should work (link: https://www.reddit.com/r/IAmA/comments/1br1cx/we_are_the_age_of_empires_ii_hd_development_team/c9987z5).
In the end I figured that it might be worthwhile actually asking Steam support. As per my first post, they redirected me here...and here we are.
Interesting...this is an example of what I was hoping to find. Do you have a reference for that information?
I don't have a reference to hand, but I have spent a certain amount of time investigating these things. They switched over from their custom protcol that used those new ports to one totally based on HTTP a while ago. Definitely no special firewall considerations required.
Well, allegedly it uses Steam P2P but in tcpdump I see all kinds of strange activity. It seems that AoE isn't really NAT-aware at all, and so it tries in vain to communicate with all the remote hosts as if they were on the local network. This is again why I am here in this thread trying to nail down the requirements for Steam, so that I can then go and understand what the additional requirements are for AoE (or perhaps just to conclude that AoE is plain broken and/or works by magic..).
This is exactly why I'd like to work to have the guide updated. It was a bit confusing before; now it seems to be outright incorrect.
Thanks a lot for your input so far - it's definitely helpful :)