Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think, you've seen the usual automated content checker. It will take a while (in my experience a couple minutes) to check your review automatically for crap (i.e. evil URLs) and then publish it. ... which the text on top of your not-public-yet review informs you of as well, read it!
Got absolutely jack nothing to do with updating game info.
Just to confirm, we ARE talking about the same thing, are we?
So disregarding future quantum internets, such changes get propagated through the system. A safe bet is to put "weekly" as the upper limit as there's weekly maintenance. When's the best time propataging changes, when not then?
But that's just the uper limit. From my (unscientific) observations, this propagation work on time spanes of hours.
Cache invalidation, by the way, is one of the two hardest problems in informatics.