Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
The Console tab will have a report of the controllers Steam finds and show their VID & PID.
My thought is to see if the VID & PID for the x360 devices are the same as I'd written.
If you want to make the info easier to find, in the text box below the console you can use the command clear_console, then attach the controller, scroll to top in the console window and you'll see that info (VID & PID will follow "type:"). Or you could copy-paste the console output and search the data in a text editor, the section starts with text "Local Device Found".
Alright. Now we're getting somewhere... HOWEVER... it clearly states, that it only HIDES the blacklisted devices (hiding is not disabling) and indeed they do not even show up anymore general controller settings page. BUT sadly they still are found inside proton games and as two different controllers and act accordingly inputting dual inputs and creating havoc.
Yeah, hiding them is in regards to Steam.
I would have thought disabling them would be what ReBoot has been saying since it looks like Steam is creating them: disable Steam Input... :/
In jstest-gtk I see the 360 pad created by Steam only when Configuration Support is enabled (this is when on the desktop, not checked behaviour when running a game).
Linux Mint 20.1 Cinnamon
Other sys info: https://termbin.com/zazx
8BitDo Pro 2 controller (BT&wired) in Xbox, PS4 & Switch modes.
Or is the situation that they no longer show up OS side but only in the Proton games?
There's no synthetic gamepads on Windows. Steam's input actions get passed directly to the game, without any fake hardware.
That basically means 2 things:
-I've learned something about Steam (and possibly Linux, why would Valve go this route if Linux had a means to inject input into processes) today
-I apologize for running of a false Windows-based assumption for Steam on Linux