Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In both the Beta and Normal clients I am noticing a stutter (both very visible to the naked eye and on frame time graphs) in multiple Steam games at exact 6 second intervals regardless of frame rate (tested at 30, 60, 90, 144 and 240).
-Only Steam games are affected and only when connected to the internet and in Steam Online Mode. Activating Steam Offline Mode, disabling the ethernet port or outright unplugging the cable resolves the stuttering immediately. Re-enabling the internet resumes the stuttering.
-Only certain games are affected, but each is reproducible in the exact same way. Of the ones I can confirm Aliens Fireteam Elite, No Man's Sky, Monster Hunter World, Monster Hunter Rise, Borderlands 3.
-Steam games Not affected. God of War, Marvel's Avengers, Guardians of the Galaxy, Back 4 Blood, Left 4 Dead, Doom Eternal, Outriders.
-Stutter is persistent even when tools such as Afterburner are disabled.
-Disabling features such as Friend's list, Steam Cloud, and Steam Overlay have no effect. Only the presence or absence of an internet connection, or the use of Steam offline vs online mode changes the behavior.
Just because i say this , dont ruleout game use virtual ram on harddisk even that can build such come and go effect just like the hamonica effect.
Change DL zone maybe but that is only DL i think unless it use that region game server.
example a aus player contect to US server, as i said all the worst possibilites and it dont make it better then fibernet today is so good, problem is you have no clue what the other players come from to bad wifi also , so you now have all the worst possible setup.
And why hardcore gamers dont play on wifi at all. ( wifi player sis casual gamers and will never be anything else, they forgot they can effect other player network for being to slow and cause this out of sync untill it catch up, if your games doing that maybe taht the cause. and gl with that.
There is no way to prevent ppl use wifi. or bad network in top of this user own problem afaik.
still fall under games devs problem and not have network connection derection with jump and time on them players, ( yeap i said it game devs problem to kick slsow ppl off so other can play games that dont have connection and worse ping )
i have no clue if you are this, this was seen from a network point of view, has nothing to do with you. that was seen as game server point of view even.
example
has nothing to do with your games
diablo3 nothing prevent me from play at us server from europe
i hope you get it same as vpn and why VPN is seen as the worst and wifi in top of this.
and as user its out of your hands.
It is definitely Steam. I have Borderlands 3, for one example, on both Steam and Epic Store. The Steam version presents this 6 second stutter issue. The Epic version does not. The same is true for some other games I have two copies of from different services, some of which I bought a second copy recently solely to troubleshoot this issue since it seems to be so unique.
even QoS has been seen cause issue depend work and its traffic, are you sure you have 2 of same game installed , most cant have that because same game and config but be poijt at one game only, its so few that actual have own location.
Levoon is just latest issue, butproblem is ip-trafic need it or sounds get chop up on iphone and ip radio, so many forget that part.
try safe boot mode maybe that can give you new idea in what cause this.
I have, literally, hundreds of games that I have two copies of on different clients/launchers that I use for troubleshooting, comparing performance, etc.
This is the first issue in a long time that has stumped me for literal days. Though I think I'm getting closer to finding out what the issue is. Need to rule a few things out to confirm.
i have even seen sever games not have same patch even, disk version or EU version not same as US version, alot of this is old news but as you said it user most know better.
I have 4 drives that have a steamapps folder on them with games:
G - 46 items (my control drive)
E - 2,577 items
F - 1,310 items
H - 1,489 items
I ran Steam with every combination of the drives active and noticed the following results:
G alone - No stutter
G and any single drive (E, F, or H) - No stutter
G and any *two* drives (EF, EH, or FH) - Small stutter every 6 seconds
G and all three other drives (EFH) - Larger stutter every 6 seconds.
This only presents when Steam is connected to the internet. Running Steam in Offline mode, or disabling the internet (via disabling the ethernet adapter or just old school unplugging) resolves the issue in all affected games.
Still unclear on what exactly Steam is accessing when all drives/games are installed and Steam is connected to the internet.
Also worth noting this install habit of mine is not new, but this issue is.
Please let me know if you find anything. I have an open support ticket with steam for CS:GO, as I said earlier.
Also to add - for me, the issue persists through full Windows re-installs.
Removing the different drives from the Steam Library Manager also seems to solve the issue for me.
How many drives are you using?
I don't believe that is the issue simply due to the difference between OP's installed games and my installed games, when we have the same issue and the connecting trait is the number of steam libraries.