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hiyall 9. des. 2020 kl. 14.04
how does in game auto graphics detection for best experience work?
how does this process work? and why does it always use medium to medium high settings instead of max when the PC you are on is capable of running it at 60+fps?

on a side note, when you select the max setting preset, why is there some settings left at medium to high settings still?
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🍋 Lemonfed 🍋 9. des. 2020 kl. 14.06 
It's probably different for each games that use it unless you're talking about geforce experience.
hiyall 9. des. 2020 kl. 14.14 
Opprinnelig skrevet av Lemonfed:
It's probably different for each games that use it unless you're talking about geforce experience.
im talking about games that have the built in "auto detect" feature. no matter the game either it be from 2000s up to now, it will always do medium to medium high settings for me and i have a r5 3600 and 2070 super
nullable 9. des. 2020 kl. 14.27 
They probably have some built in profiles for common hardware configurations, and any time your hardware doesn't match up it will default to a generic configuration. Like when you're running on hardware that was released after the game was last updated for example. Better to set settings to too low, than too high is probably the reasoning. But then again it's really up to the developer to decide that behavior too.

Regardless the hardware auto detect is probably a bit more low tech than you might imagine.
Sist redigert av nullable; 9. des. 2020 kl. 14.29
White ⁧⁧Wolf 6. feb. 2024 kl. 3.48 
I was researching this topic and came across this post. I have to say it's quite rare to see people discussing this, even though it's quite an important topic I think as it affects all games with any kind of auto-detection present.

Basically, you need supported hardware for games to more accurately auto-detect settings. For example, I found a post of a guy with a 7900 GTX(?) card from ~2006, playing a game from ~2004(Dawn of War 1). The game lists a GeForce 3 as the recommended NVIDIA card, while he uses a GeForce 7(xxx) card, and his settings were not properly auto-detected. So, you'll want to make sure you use hardware included in the minimum or recommended system reqs and anything in between(?). Any older or newer hardware likely won't be detected properly and the game will either completely fail to detect or use a much simpler method, like roughly basing settings on VRAM or something(is my guess). Updates to a game post-release may introduce support for newer hardware but I can't say that with certainty - and could well differ from game to game.

I noticed that recommended hardware is usually a few years older than a game's release date. Why? I would assume because development(and testing) for many games started years prior to release.

This auto-detection issue is actually quite disturbing because it essentially means everyone playing at least slightly older games than their hardware, could well default to the lowest settings, resulting in a subpar experience. Many people still don't or don't know how to tweak their settings.
Sist redigert av White ⁧⁧Wolf; 6. feb. 2024 kl. 4.45
Haruspex 6. feb. 2024 kl. 5.26 
Opprinnelig skrevet av Ꝡꜧꭵtꬲ Ꝡꭴꝇꝭ:
This auto-detection issue is actually quite disturbing because it essentially means everyone playing at least slightly older games than their hardware, could well default to the lowest settings, resulting in a subpar experience.

I'm not sure it was necessary to dig up a 4 year old thread for this, but at least you are contributing to the conversation.

Opprinnelig skrevet av Ꝡꜧꭵtꬲ Ꝡꭴꝇꝭ:
Many people still don't or don't know how to tweak their settings.
I think this is the crux of your concern. It's not the game's fault when an end-user doesn't possess basic knowledge of PC game settings. The solution I recommend for these people is to learn the basics. What is resolution? What is anti-aliasing? What is anisotropic filtering? How does raytracing effect things? What's VRAM? Etc.
https://www.youtube.com/watch?v=tqDa5bp6X88

If someone is unwilling or unable to learn these fundamentals, they can either remain content with their sub-par experience, or they can purchase a console where they can play games without having to think about settings at all, save for maybe an option between "High Performance Mode" and "High Resolution Mode", depending on the game.

PC gaming does, always has, and always will require just a little bit more knowledge and know-how to get the most out of it.
Sist redigert av Haruspex; 6. feb. 2024 kl. 5.32
Tim 6. feb. 2024 kl. 5.40 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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