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Make sure you utilise the pausing and manage your party well if you run into difficulties.
What sort of enemy can you not kill?
and dont forget crazy tiger can be a experience player and sorry to say it you are not.
you point has been said many time on EA forum DAO is much tougher then other games compare to other if we even can that.
even baldurs gate and other games like that seem lesser hard if we can compare such.
even old NW. and the camp and the ways things work and the choise you do.
well this is same as play a old game and you get kicked out for overthink it or do things before it was needed.
well gl with it. ( as i recall reduce game level in game is possible ) but i might remember wrong
i was exagereting
When trying to play harder difficulties, it requires you to use your head, you need to trap, combo, and focus how to rack damage up, this means you how to learn how each class, and character abilities, and skills work, how they can stack, and how to use the correct rotation order.
If it's the 1st time then it's totally normal if you feel like it's difficult because DA uses a mostly MMO type combat system meaning you use the mouse like you would in an RTS game for example or top-down RPG.... it's not the more classic "action-orientated" combat that other RPGs have.
The game can be quite challenging if you're not used to the MMO style combat. It takes some time getting used to it and it's incredibly hard to master (at least in my experience).
Just do the following :
1) always stock up on potions on max if you can - trust me you will need them
2) if possible try to have 2 warriors in your party because they are very good at taking damage and most of the times they will make the fights go in your favor.
3) save as many times as you can especially if you see fight encounters up ahead - this again is very important because if you just got past a difficult fight and another one comes next and you haven't saved and you die in the 2nd one you will most likely will have to get past the both of them again.
I love the Dragon Age series but i only put up with the MMO combat because i love the story and lore of the series. I agree the combat at times can be very boring and tedious.
Tank: able to taunt enemies and keep them attacking him
DPS: able to deal large amounts of damage to enemies, though with out agroing the tank's damage+taunts
Healer: keeps your tank alive
So with a party of four, it's usually tank/dps/dps/healer.
Now, there are plenty of guides online that tell you what each class is best suited for and which skills you should spec, but honestly, half the fun is in figuring out how it works. Once you do, even Nightmare doesn't present much challenge.
I'd recommend using 2 tanks especially in a game like Dragon Age.
Mostly because one of them will act as a distraction and just take all the damage from the enemies while the other one does it's own thing.
But i found that especially in Dragon Age Inquisition having 2 tanks can tip the balance in your favor very very much. Basically if you have 1 healer and 2 tanks (4th party member can be almost any class) it will make any battle much much easier.
I know the OP is playing Origins not Inquisition but i'd say it applies even more there because Origins is more difficult than Inquisition at least in my opinion.
2 dps mages that make spell combos make nightmare a cakewalk, barely need 1 tank then
It kind of depends though if the OP wants to do only story or just take his time and explore the game.
If he wants only main story and finish it so he can play DA2 or DAI then yes making combat simple might be thing for him. DAO can be very long especially if you're having trouble winning encounters. Personally i always loved DAO for the story, i found the combat very tedious at times mostly because i'm not a fan of the MMO style combat.
Even in DAI where they made the combat more fun especially with the mage i found it again very tedious.. but DAI on itself is a tedious game anyway because of it vastness and boring side quests.
Normal - if you aren't too familiar with Origins.
Hard - once you get the hang of it, switch to this difficulty. Neither too difficult, nor too easy.
Nightmare - use if you want a challenge.
As for party setup, I'd recommend going with a tank, a rogue and 2 mages. Basically, though, any class can be a beast if utilised properly. And the most (probably) imbalanced thing in DA is archer in Awakening. Solo run through nightmare without fancy tricks.