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The default playtime is 2 hours before cards drop but devs set the drop timer.
They usually give about 3 cards per game ( about 50% ). You can receive the same card and the others will be missing. So, you need to use the market to buy them to complete the collection of cards.
Some games can give you more cards.
For example: Counter Strike Global Offensive gives maximum 3 cards, but you can receive more! But you need to buy keys in the game.
People usually dont care about the cards, they just sell it.
In reais for example ( brazilian money ), each card costs about R$0.20 ~ R$0.40.
It is not a lot of money but better than nothing.
But it depends on you, if you like to have a collection or if you dont care about it and then just need money. So, you sell it.
There's no particular variable.
The developer sets the drop-time.
Once you've had all the card drops, you're then eligible for booster packs.
Booster packs are very rare and appear as the community crafts badges.
Some very cheap indie games have faster drop-times.
Trading exists for this reason and waiting on booster packs can take a lot of time.
Once you've received all the card drops - you're then eligible for booster packs.
They rarely ever drop.
It can take weeks - it depends on if others in the community craft badges in that game.
Either that or use the community market...
Some people never see boosters, so don’t count on it.