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Relatar um problema com a tradução
"Local coop", which means split-screen, shared-screen or other "several people playing on the same computer" setups run just one copy of the game for multiple players. Steam has no support for this in any way, shape or form -- so you're playing the game in your account, you get all the achievements, you get the savefile and that's it. The other players are "you" as well; Steam doesn't know anything about them.
I'm trying to couch-coop, in the campaign of the game, using two steam accounts, each one linked to a joystick, in a way that both players get their own name/nickname inside the game and both being able to get their own steam achievements. That's very common in consoles, so I thought obvious that PC would support it.
For instance, on consoles, anyone you invite to play couch-coop game in your home, if that person have an account, he/she can log in, as an identified guest, and every data related to the act o playing wil be recorded in his or her account, like acctivities, hours played and achievements.
Ok, that may be the best scenario.
However, I see no commercial reason for not providing something similar, at least, betwen you and a user that you share your games, wich is permited by Steam limited to a number that I think is 5.
So, what's the difference, I mean, comercial difference, to allow you share your games with someone and allow somene you share the game with to play the game as her or himself, I mean, logged each one in their own steam account, in the same session of a couch coop game?
In the worst scenario, it should be possible, at least, for players who own the game each one a copy in their own accounts.
That does not work for achievements either. I tried that and the second player enters as a generic player.