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How do I do that? Also, the core problem is my stick is completely undetectable in-game. It simply doesn't register as plugged in, even if it is in my Windows Device Manager.
Thanks! That worked in getting my stick recognized in-game again. All my key configurations were lost, but that's a smaller problem than losing input altogether.
Thanks again, really appreciate it! So essentially if it happens again, just hide my controller and plug it in again?
Ugh, I need your help again. Somehow it trying to configure my stick I ended up wiping all my controllers, and I don't know how to bring them back.
I also have a problem with the Big Picture and controller option where my mouse cursor is not actually aligned with the screen, so I'm not able to hit the last two buttons at the bottom.
As for the latter part, is your desktop DPI set to anything higher than 100%? I'm not aware of Steam having scaling issues, but that's a classical symptom.
You should be able to navigate that console-esque interface with your keyboard though, that's the easiest stop-gap measure if you ain't gonna use that dialog frequently. And that's what Steam's or any input mapper is best treated: set it up once sensibly (Valve's default settings aren't quite sensible) and forget forever.
And no, there's no screen scaling. It's more like the controller and big picture screens are running at a lower resolution than my desktop, so the cursor doesn't match where I point it. Actually there's two cursors visible.
I'm slowly trying to figure things out, and right now I'm able to access the hide and unhide controller options by auto hiding my Windows taskbar.
The previous time it happened, I actually saved my optimized configuration as a profile, but now it keeps reverting to the default Xbox controller profile and my previous profile had disappeared. And honestly, reconfiguring the controls had been absolute pain. I need to use my X360 controller to assign the keys and hit a button on my arcade stick, but some keys also clash with the controller's default options.
You just said yourself it's a pain. So do yourself a favor and remove the pain. Ditch Steam's input mapper and just use your controllers with your games as if Steam never existed.
How do I do that specifically? Once Steam took over the controller mapping, it's overridden everything, and disabling the Steam controller disables its functionality for any games running within Steam altogether?
If a game doesn't fetch a controller, with Stream's input mapper disabled, it's because the game doesn't support that controller so you have to use an input mapper anyway. In such cases, I recommend keeping the input mapper disabled globally and enabling on a per-game basis.
Optional complexity. Going simple when possible and only adding complexity when needed, that motto has served me well over the years of being a hobbyist nerd as well as professional software engineer.
Thanks again for all your input, you've really been a big help, and I appreciate your quick response.
Understand how things work, get in gripes with the system (a hint from me: Steam's input mapper has global Steam-wide and local per-game settings, those may be different).
Messing things up IF YOU KNOW WHAT YOU'RE DOING is key to improvements. Better come to terms with the input mapper, if you have non-standard controllers or games with lackluster support/weird gamepad control schemes. The last topic is my personal reason to use Steam's inut mapper, I enable it locally for that one game, give it a mapping that makes sense and forget about it entirely afterwards.