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Zgłoś problem z tłumaczeniem
Does the powercfg /lastwake command show anything after the monitor wakes up? It showed just some generic PCI thing for me but I think it is a misbehaving Sculpt driver or hardware that is actually causing it and maybe the PCI bus just can't identify the specific device because of that.
Of course closing steam fixes the problem also, but you aren't gonna remember to do it always.
Eventually what did fix it was one of these two below, sorry but I can't say which one:
- Removing the leftover audio device for my Bluetooth headset
- Disabling "Allow the computer to turn off this device..." on my Bluetooth adapter in Device Manager.
It appears that as far as I don't have Steam open, the monitors now go to sleep, as well as the PC. Stay tuned for more information.
At least micro$oft is consistent :P
This is how I got my screen to sleep properly and keep both Steam and NVIDIA Audio enabled (I'm on Windows 11 22H2):
Image showing what to do can be found here[postimg.cc].
Even though there are three "USB Input Device" under the detection driver, disabling that setting for any one of them seems to do the trick, no need to disable all three. EDIT: I did need to disable all three in the end, updated the steps.
If you don't own a Microsoft keyboard and mouse, I suggest you too try combing through the entirety of the device manager, disable the "Allow the computer to turn off this device to save power" for all of them, and then slowly turn them back on until the monitor stops sleeping properly.
Finally a solution that helped me! Thank you very much sir!
This fixed the issue for me as well. Thanks very much!
This is both the fix and an acceptable solution for me, as I don't use monitor output for sound at all. This has annoyed me probably since you wrote your solution post, I just hadn't found the answer anywhere. Thanks, and take my points
Also grateful for other people's suggestions about Microsoft USB power options, as I'm also a Sculpt keyboard user - going to make a note of those to try if I ever need to enable Nvidia HDA.