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I had 2 issues in the end. My Razor gamepad polled the system endlessly unless you disabled the joystick. I fixed that. However, normal games still let the monitors sleep but Idle Champs would always keep it awake if it wasn't minimized.
POWERCFG -REQUESTSOVERRIDE PROCESS steam.exe DISPLAY
and/or
PS C:\Windows\system32> POWERCFG -REQUESTSOVERRIDE PROCESS IdleDragons.exe DISPLAY
Fixed it with these commands. If you can figure out what program is causing the issue, I think you can fix any sleep issue with powercfg.
https://postimg.cc/gallery/bZwP8cZ
there are so many solutions in the net but windows seems to be a bi...
make steam ticket , becaause what ever it is that keep send keep alive ping (packet) is a steam problem.
if you notice the download section , and limitation there is no option for when should steam shutdown after a DL or in your case then pc is idle, and we can debat this to death, and its still steam that hold the card here in what they want it to go.
But now I found out the problem was steamm all the time. UNBELIEVABLE!!!
Thanks
I figured out, my computer had multiple audio devices.
I read here that someone disabled their NVidia audio device.
I went into my device manager and I have multiple audio devices that are built on the mother board.
I disabled the Intel Display Audio and the computer now goes to sleep.
I still have the Realtek Audio which runs my speakers.
So audio still works and now the pc goes to sleep.
Powercfg /requests and the other Powercfg commands have never shown that anything is active or causing the monitor to wake up.
I have a MAG something monitor that has built in speakers. It is attached to my Nvidia 2080 Super via DisplayPort. When the monitor goes to sleep, the computer makes a device disconnect sound through my on-board mainboard computer audio drivers which indicated something on the monitor was disconnecting (likely the speaker audio). I thought it must be the disconnect sound causing it to wake back up or something but that is not true because with Steam disabled, I still hear the sounds but the monitor goes to sleep properly. I don't use the monitor speakers.
With Steam running (doesn't matter if it is set to start up with Library or Store page), the sleep kicks in, I hear the device disconnect sound through my normal speakers, screen goes black for 2 seconds and then it turns right back on again. The computer repeats this keeping the monitor on forever.
With Steam not running, The monitor goes to sleep properly.
There is a driver in the 'Audio inputs and outputs' section of Device Manager that shows the monitor name and the NVIDIA HD audio. Disabling that one doesn't help for some strange reason. Disabling NVIDIA HD audio in the 'Sound, video and game controllers' section does fix the problem. I believe NVIDIA HD Audio is only used for audio devices through DisplayPort(and maybe HDMI?) but I am not 100% sure about that. Disabling that does not cause me any problems as I don't use the monitor speakers. Disabling 'the HD audio device in the 'Sound, video and game controllers' section also removes the monitor device in 'Audio inputs and outputs'.
The big question is why does Steam only cause this to happen? Is Steam doing something when it detects an audio device disconnect from the system? It can't be the audio disconnect sound causing it because with the HD audio enabled with Steam not running, that sound still happens and the monitor goes to sleep properly.
The work around is to disable the 'NVIDIA HD Audio' in the Sound, video and game controllers' section but if someone is using monitor speakers that would kill their sounds so it would be good to have Steam find out why their software is only causing this issue.
If you only knew how happy I am now :).
This does not explain why it is only when Steam is running that the problem presents itself though. What could Steam be doing with the Sculpt mouse? Very strange... especially since I never power on the mouse. I only use the keyboard part of the Sculpt setup. The mouse is powered off in a drawer without a battery in it.
Well... that is how it is behaving today anyway. Hopefully it stays that way. I re-enabled the NVIDIA sound devices and it still seems to be sleeping properly but I don't hear the hardware unplug Microsoft sound so I might have to also keep that disabled if after my next PC reboot that the wakeup happens a few seconds after it goes to sleep again. It is very possible there are 2 wake issues related to Steam on my system.
Fingers crossed.
The Nvidia HD Audio thing seems to fix it though. Thankfully, that isn't something I need.
Ultimately though, this is a problem for Steam to fix. With energy prices how they are this is more of a pain in the arse than ever.