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There's also an odd mode, something like "enhance application setting". That will make the driver to go higher (i.e. MSAA 4x instead of 2x) than the game, but not lower.
It is usually not needed.
If its needed, you would know and that is a setting for the specific game then.
Not the other way around.
I also want there to be no "global overriding", by the Nvidia control-panel, of game-managed settings -- but like you say, some of the settings don't have the "Application-controlled" option by which to clearly do this.
I did find this post on it: https://www.reddit.com/r/nvidia/comments/4ye8mn/nvidia_control_panel_or_ingame_settings/d6n4308
According to him, the Nvidia control-panel options are generally different than the in-game equivalent options (so eg. NVCP's vsync is different than in-game vsync), and when enabled in the NVCP, it overrides the in-game implementation. (I suppose eg. the in-game code checks if driver-managed vsync is enabled and thus doesn't start its own)
Don't know if he's correct, but he seems to have some experience with it, so it's good enough for me for now.
You set it to default settings. And if you want to change something in global settings, it has global effect.