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You mess with the controller options, then blame Steam for messing up, ok... Did I get that right?
You do realize most games won't recognize your PS4 controller right? That why Steam added it, to emulate as Xbox controller. If you don't want Steam to emulate, then get a Xbox controller.
I suggest reset everything back by default be for the controllers settings for Steam.
No i only started to change settings when it already stopped working and i also tried setting everything back to default but no matter what i did , nothing worked.
That's what "DS4Windows" is for. It does nothing else than emulating your PS4 controller as a Xbox Controller and it always worked without any problems. "Black Ops 3" for example does recognize PS4 controllers and it didn't need any third-party software to work. However, Black Ops 3 now has the same problem. It worked for about a year and now everytime i connect a controller it will always trigger my mouse/keyboard and the game won't show it as a second controller. No changes have been made meanwhile.
I have a Xbox One controller and it works just fine, but I have often guests here who prefer PS4 controllers. The PS4 Controller with DS4Windows works perfectly with non-steam games that's why I'm sure the problem is in Steam and i only want Steam to not do anything with the controller at all. I can't imagine this is too hard to accomplish. I mean why would they implement such a feature with no way to turn it off?
I tried that but the problem still occurs.
Thanks for your answer!
If thats started DS4windows close Steam. Close DS4windows and turn off the DS4.
Remove the wireless controller from devices
Load DS4Windows
Pair the DS4
In settings make sure Hide DS4 is ticked
Load Steam
When you want to use your DS4 you need DS4windows loaded before you load Steam. The DS4 doesn't need to be connected before loading Steam but DS4windows must be loaded first. If you load DS4Windows after Steam it can cause weird s*** with the DS4.
will definitely try this.
But there's another thing which i wrote in the comments before.
For example "Black Ops 3" does work with DS4 controllers (so ds4windows is not running). Usually you would launch the game, go into the menu. There will be a text on the screen saying something like "Connect Controller for Splitscreen".
If you would connect a xbox or ps4 controller then the text would turn into a button saying "Activate Splitscreen". This worked for a long time.
Now when i connect a controller the "Activate Splitscreen"-button won't show up but if i push any buttons on the controller then you can see that the controller is triggering my mouse/keyboard and is not recognized as a controller by the game.
What can I do about this?
If you need some info about my settings etc. then just tell me what exactly you need to know. Playstation Controller Support is turned off and i don't have a controller configuration loaded. It was never necessary.
Again thanks for all answers and to everyone who is trying to help!
Can't comment on that game as I don't own it. I will say
I had no issues loading DS4Windows after Steam earlier in the year. Either Steam update or Windows changed something. Not sure what or which. But if I try to use my DS4 without DS4windows running it may or may not work in a game. Either way when I try to use DS4windows again it's problematic because Steam keeps stealing control of my DS4 and DS4Windows steals it back a few seconds later. Then its keeps bouncing between the them making playing a game impossible.
Thats why I've stuck to using DS4Windows all the time now. DS4Windows works and while Steam and individual game support for DS4 is nice. It's not perfect. I got used to the different button prompts years ago so seeing ABXY doesn't make a difference as I instinctively know what they mean. I'll probably still be stiuck to DS4Windows even if Steam DS4 support is perfected.
Launch Big Picture > Launch Game > Press Ps/Xbox-Button > Controller Options > Rearrange Controller Order > Move your Controller from 1 to 2 so the controller will be assigned to Player 2
Steam will assign the first controller connected to Player 1 by default. I have no idea why I had to this since it worked before and i never had this problem but anyway, it works for now.