Kevin Malone Feb 24, 2018 @ 5:35am
STEAM LEVEL REWARD SYSTEM 2018
So lately a couple people asked me how the level system works, and what rewards you get each level. So I've been doing some research, on the internet. This is what I've found so far;

Per level
= +5 friend slots (Add facebook for +50 !)
At level 8
= Recieve trading cards for certain actions (playing the minigame, voting in polls, etc; determined by the event) during a steam sale event
Every 10 levels
= +1 profile showcase slot, increased drop rate for booster packs from community crafted badges

Fast way to level up
= Craft game badges - Do the 28 basic 'Steam Community-tasks' for a lot XP(3-4 LVLs) - Trade others some items for their game-cards to get enough cards to craft a badge or just buy them at the market![\b]

If there's anything wrong, please comment it down below!

Hopefully this has answered enough questions!
Enjoy life leds
Last edited by Kevin Malone; Feb 24, 2018 @ 5:38am
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Showing 1-4 of 4 comments
hwn Aug 15, 2018 @ 6:40am 
Level :50_level: You get 100% Card Drop Rate.
Level :100_level: You get 200% Card Drop Rate, that means you get the double. And also a new shape!
Jerry Aug 15, 2018 @ 7:33am 
Originally posted by DogLead:
Level :50_level: You get 100% Card Drop Rate.
Level :100_level: You get 200% Card Drop Rate, that means you get the double. And also a new shape!

Not correct in this way. Per 10 levels, you get an additional 20% chance to get a booster card drop, compared to a new player.
So to stay with your example:
Level 1-9: 100% base chance
Level 50-59: 200% (100 base plus 100 level bonus)
Level 100-109: 300%

With your chance for booster drops depending on the total number of eligible players, there is no fixed chance for all sets, but as a rule of thumb, it is low.
hwn Aug 15, 2018 @ 8:01am 
Originally posted by Jerry:
Originally posted by DogLead:
Level :50_level: You get 100% Card Drop Rate.
Level :100_level: You get 200% Card Drop Rate, that means you get the double. And also a new shape!

Not correct in this way. Per 10 levels, you get an additional 20% chance to get a booster card drop, compared to a new player.
So to stay with your example:
Level 1-9: 100% base chance
Level 50-59: 200% (100 base plus 100 level bonus)
Level 100-109: 300%

With your chance for booster drops depending on the total number of eligible players, there is no fixed chance for all sets, but as a rule of thumb, it is low.

So i will get 3 booster packs in 1?
Jerry Aug 15, 2018 @ 8:09am 
Originally posted by DogLead:
So i will get 3 booster packs in 1?

No. I'll try to explain a little better.

Every time, a user crafts a badge, there is one booster pack for the game in question going to a random user, who owns the game and has retrieved all his card drops on it (and has logged in within the last 14 days).

So let's say, you have a game, that is owned by 4 users (unrealisticly low, but makes the equation easier).
User A crafts a badge and thus causes a booster pack drop (which he cannot receive)

User B is level 5 (normal drop chance), User C is level 21 (drop chance +40%) and User D is level 37 (drop chance +60%)
This leads us to a total of 400 (100+140+160) split on our three users.

So User B has a chance of 25% to get the pack (100 of 400)
User C gets it on 35% of all cases (140/400)
And User D has a chance of 40% (160/400)

In an actual case, you would have to expect hundred thousands of users, but you get the pattern.
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Date Posted: Feb 24, 2018 @ 5:35am
Posts: 4