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Level
Not correct in this way. Per 10 levels, you get an additional 20% chance to get a booster card drop, compared to a new player.
So to stay with your example:
Level 1-9: 100% base chance
Level 50-59: 200% (100 base plus 100 level bonus)
Level 100-109: 300%
With your chance for booster drops depending on the total number of eligible players, there is no fixed chance for all sets, but as a rule of thumb, it is low.
So i will get 3 booster packs in 1?
No. I'll try to explain a little better.
Every time, a user crafts a badge, there is one booster pack for the game in question going to a random user, who owns the game and has retrieved all his card drops on it (and has logged in within the last 14 days).
So let's say, you have a game, that is owned by 4 users (unrealisticly low, but makes the equation easier).
User A crafts a badge and thus causes a booster pack drop (which he cannot receive)
User B is level 5 (normal drop chance), User C is level 21 (drop chance +40%) and User D is level 37 (drop chance +60%)
This leads us to a total of 400 (100+140+160) split on our three users.
So User B has a chance of 25% to get the pack (100 of 400)
User C gets it on 35% of all cases (140/400)
And User D has a chance of 40% (160/400)
In an actual case, you would have to expect hundred thousands of users, but you get the pattern.