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but can you inform me how to find assetid of any item for ex :- This ONE
you can test it quickly and trade that specific item to an alternative account, then check the endpoint if the item still has that assetid.
(which is why i asked to begin with if this was for a specific game.)
there is public api that has support for some interfaces:
IEconItems_205790
IEconItems_221540
IEconItems_238460
IEconItems_440
IEconItems_570
IEconItems_583950
IEconItems_620
IEconItems_730
under these we can access the method > GetPlayerItems and the version v000, example:
https://api.steampowered.com/IEconItems_440/GetPlayerItems/v0001/?key=<apikey>&steamid=76561198359990793
here we can access the original_id which can be used to what you want to achieve but this is only going to work with the appids that has the interfaces supported.
EDIT: for some reason artifact "IEconItems_583950" doesn't have the method > GetPlayerItems. Perhaps valve didn't bother with it, seeing how it wasn't a big success.
question is more why it matters to you, that you get that same exact emoticon back.. and not just another one, example:
if you give me Battle-Car "Road Hog" emoticon (the one you linked), let's call yours X-Battle-Car "Road Hog" and mine Y-Battle-Car "Road Hog" now you give yours and i have X-Battle-Car "Road Hog" and Y-Battle-Car "Road Hog", right?
so now you want it back, so why does it matter if you get X- or Y- ?
You still get the card back right, it is just not the one you sent, but it is identically in every way.