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报告翻译问题
Heat can cause the electric circuit loosing electrons. And the more that proceeds the more bad effect heat has.
Anyway there is no reason to not cap fps.
I agree, capping FPS is good, it stops frametime variances, allows 'breathing room' for the GPU incase a complex scene comes along, it lowers CPU load aswell (because the CPU has to prepare less frames for the GPU to fill in.)
But, having higher FPS than your monitors refreshrate has more positives than negitives, so if you cap it at something reasonable, while being above your refresh rate, you'll have the best of both worlds.
Edit ; fixed your quoting error
A part the technical benefits of setting your video card to be able to run a game with the highest fps i just wanted to remember you that the max number of frames per second that the human eyes can see is 90
Poor guy.
Because it is bogus, it's hyperbole, as in the definition of I'm afraid. The teeniest bit of truth without any recognition for how inconsequential and insignificant the thing you're talking about is in real world application. IE hardware running within rated specs is not accruing damage that you need to micromanage or worry over.
But you're free to avoid using your GPU so you can "preserve" it. And I'll keep using my GPUs like a normal person, without worry.
90 FPS looks very nice, and more and more FPS provides diminishing returns in visual benefit. I certainly do notice a dramatic difference between say 90 and 120FPS. But it's not the most the eye can see. For starters the eye doesn't really see in FPS. And secondly there's a lot of variability in how you see depending on light levels and where you're looking out of your eye and so on. One arbitrary number is always going to be wrong.
It's akin to saying the most FPS a 1080 ti can render is 90. Maybe in a specific game at specific settings. But no single number is going to fit across all games or even a half dozen games.
That has several benefits.