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If you remove "//" before "mouse.DirectInputX=..." the X axis is inverted as well.
You can edit which keys toggle the invertion.
If you run the script, nothing change until you hit the keys to toggle the invertion.
So you can run the script, start your game and activate when needed.
if Keyboard.LeftControl && Keyboard.T then //edit the Keys in this line
var.invert = not var.invert
wait 250ms
end if
if var.invert = true then
mouse.SwallowMovement = true
mouse.DirectInputY = mouse.DirectInputY - 2* Delta (mouse1.DirectInputY)
mouse.DirectInputX = mouse.DirectInputX + Delta (mouse1.DirectInputX)
else
mouse.SwallowMovement = false
endif
https://www.reddit.com/r/Genshin_Impact/comments/prgfwn/mouse_yaxis_invert_solution/
i couldnt' use it can u help me pls?
https://www.reddit.com/r/Genshin_Impact/comments/prgfwn/mouse_yaxis_invert_solution/