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번역 관련 문제 보고
Xbox360 Controller (actual) = only enable Generic type
XboxOne Controller (actual) = only enable XboxOne type
Disable all forms of Sleep / Suspend in the OS; such as USB Suspend
I'm using Left 4 Dead as the test game as it's an FPS and quick a to get into and don't know why when streaming it's cutting out. Just now it cut out and never came back, even the keyboard was shut out and I couldn't exit the game without alt tab and killing it. Then it's still running on the host.
Weird thing is this is only occurring via in home streaming. When I run Left 4 Dead or any game fully downloaded on the client PC, it works fine with zero freezes/disconnects. Steam streaming is somehow locking up my controls on all client PCs. I've tried three different ones now and all the same result.
Wipe out ALL your Drivers and redo them fresh.
I just reversed and streamed from my client to the host PC and I still had the same issue. That's four systems I've tested all with the same issue. All clients are Windows 10 so I'm guessing it's some kind of issue there as two of them are just about fresh installs fully updated.
If you did not manually install a driver for something, then it's usually wrong, or generic.
Driver Checklist; "Did I install these myself?"
> Motherboard Chipset, SATA, AHCI, USB
> GPU (remember, use DDU, otherwise Windows Updates will do forced updates and replace GPU Drivers)
> Audio
> LAN
> USB 3.0
Late here so I will try tomorrow but thanks for the suggestions so far.
Driver fixes having no effect. I even fresh installed Windows 10 on a netbook and still the same issue. Every single controller seems to do the same thing. Just connected a PS2 controller with adapter and 10 seconds in, I lose all control and nothing works. Have to use the keyboard to exit the game.
I don't understand how four PC's are having this issue with steam streaming even after fresh installs. I'm not sure if I have a bluetooth controller around somewhere but I guess I could try that.
All PC's used are fully updated Windows 10 machines.
Think I just confirmed it's a steam issue.
Set up gamestream and downloaded Moonlight on my client. Controller works fine in all test games, no disconnects, no inputs unrecognised, no issues at all. Seems the only issues are when using steam streaming.
I assume that means that it's not an operating system or driver issue given there are no problems when streaming with Moonlight? Now to figure out why steam is doing this to me but I can't find any options to fix it either.
I only experience it with in-home streaming. Happens on mutliple PCs. Xbox 360 controller on one PC and xbox one controller on another PC.
To restate the issue: the controller inputs will lock up. I'm usually playing rocket league, so if I'm at full throttle and turning when the issue occurs, it will lock at full throttle and turning in that direction. Keyboard inputs continue to work fine, i.e. I can still type in chat while the game thinks the controls are locked to those inputs. Closing the streaming game and starting it back up seems to fix it temporarily, as it will usually lock up again in a minute or two.
In streaming mode both my xbox 360 controllers stop working after 2mins and start to work again randomly. Unplayable at the moment
After looking around, it appears as though the latest build borked something. Seems to be occurring with both Link and modem/hub connections.
Annoying because I'm unable to play using a keyboard due to disability.