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It was a surprise to me, otherwise I wouldn't really have asked, would I?
When you say "profile" you mean mapping profiles, right?
I've already tried that, but maybe I didn't tinker around enough with them, will try some more later.
Thanks for the input (;3)
That's where the profiles come in. AFAIK the mapper can pass the gamepad signals on as gamepad signals, so games that understand gamepad signals can get them from the mapper.
Shouldn't it be possible to make a "per game" on/off switch for it though? So that games with native support can use that instead of needing manual disabling / mapping.
EDIT: Ignore spammers.
No, I tried a bunch of templates (Xbox 360, Xbox One, General XInput a.s.o.), and as it still recognizes I have a controller connected when I go into the game, I do not really know what to map the buttons to, or that I WOULD even have to.
I'm going to fiddle around a bit later though, and if I cannot figure out a way to do it, I'll probably just disable the steam re-mapping whenever I'm going to play a game with native support.
And I would do this by assigning a profile to a certain game? After finding or making one that works, no? (Aka. I have to do this myself in the end, one way or another, no way to just disable mapping per game so it can use native support, correct?)
Oh. As I had already tinkered with this for a bit, I half-thought you meant something else, but I must not have tinkered enough then, lol.
(Kind of busy right now, but I will update how it went later)
Thanks for the help so far!
lots of controller fixes.
Yup, I can't remember if I updated yesterday (when I tried all this) or just now though (haven't tried tinkering yet, as I'm doing other things atm).
*Hopes*
I did, and I had the latest update, what I meant to say in my previous post was that I'm not sure if I had already updated at the time of tinkering around with the settings and whatnot. (If it was unclear.)
What exactly does the per game "Use Steam-configuration for non-Steam controllers" option do, besides from allowing/disallowing me to remap buttons? Should native work if that option is disabled (in which case the problem might be that I'm trying to use an Xbox One controller, which is still being recognized as an Xbox '360' controller inside the game), or did I misunderstand that function too?