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报告翻译问题
I will admit that I really don't like Rockstar Social Club anymore and I won't buy games that make me use it. If you're going to implement a feature which can (if you want) use a constant connection to the Internet, then I expect it to work properly. And it glitches even with a constant connection.
One more thing since people were talking about New Coke. New Coke's taste is essentially what's being used as the formula for Diet Coke without the sugar.
I agree at the time they were fantastic. I remember my first bullet time kill shot pretty vividly along with the HOT DAMN feeling that came with it. However I feel that it has not aged well either in terms of story or game mechanics.
That's a fair point. Games from that era usually don't age well. I recently installed UT2003 just for kicks but was seriously underwhelmed.
Since so many of us like clients to manage our games for us, publishers should offer a choice between a RSC/Uplay/Origin/GFWL/whatever-only version, Steamworks, and drm-free. Just don't start stacking one platform on top of another- it's obtrusive, superfluous, and obtuse.
Of course I'll purchase the game before I play it, but it's shenanigans like these that still justify the continued availability of cracked/drm-free versions (or taking the drm out yourself). The bottom line is that when you're one of the "good guys" and pay for your game, you should at the very least get a superior version, not a more clunky one. I haven't even gotten to the matter of installation limits, much less hidden ones that are not made known to the customer at the point of sale...
That damned uplay hooked me with Splinter Cell:Conviction. Uplay has some add-ons for the game that aren't available anywhere else -- in particular, Infiltration Mode. That and the SCAR-H (automatic rifle) were game-changers.
Sadly, Ubisoft hasn't delivered much else for the game.
its like u are not playing game, rather becoming observer and being forced to feel agonies and pains of main characters
I am a huge fan of the first 2 games, this one just never made me think of it as a Max Payne game... I'm not even sure it has the film noir style voice overs. I'll probably end up getting just to check it out but I'm not in a hurry.
All this talk about download size made me check mine. 35GB. Wow. That's a pretty hefty game.
I think its interesting that the two veins of game design of late seem to be a) massive story but limit player input so that they cant mess up the story and b) massive world with weak story so that the players meandering won't significantly alter the story in any way.
There is a middle ground out there. Skyrim with a stronger narrative. This generation of games (maybe even this year) has been, in my opinion, stronger than the last 20. Sure, each generation has to build on the one prior but Skyrim, where a WORLD exists and you can do anything in it. Far Cry 3, building on years and years of FPS and delivering a world and a shooter. Spec Ops (and maybe Max Payne 3) for demanding a narrative stronger than any video game that came before it (arguably)
The best game of the next year could goto anyone. I think that it is going to require someone to figure out the open world and somehow manage to tie open world mechanics to a tight narrative experience. I don't know how you have a driving narrative and still allow the player to walk away and explore the world but the smart M'fer that figures it out will be the person all future games steal from.
Just Cuz I'm Kuasi don't mean I'm Crazy