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Most of the $59.99 games are from the "top tier" publishers like Activision, Ubisoft, etc. Activision, in particular, thinks that discounting a triple A title, like Call of Duty:MW3, actually hurts their franchise so they keep the high price as long as possible.
The triple A console titles are priced high because publishers can get away with it...and because people are buying games at that price.
Some games are as popular on PC as they are console... at least comparatively to the size of the communities... and get sold at full price. If people are buying them, you can't blame them for not selling the games cheaper.
Others don't sell as well on PC (put whatever reason you want... piracy, poor marketing, lousy porting job, intrusive DRM, random chance, etc)... so the developers take the price down a little in hopes of selling more copies.
The publisher wouldn't price a game so differently for the PC for something as unreliable as user-generated content. They may support mods and even go to lengths to make modders lives easier, but I'd be surprised if it was recognized by the publisher/developers as an official feature of the game. Especially one that would drive its price up.
I was all set to agree...but adding this "feature" would give publishers another chance to raise the price of a triple A game. It's a win / win for them. They garner praise for bundling and supporting user mods PLUS they make even more money on their games. If the mods are awful, they can blame the user community.
Somebody delete this thread before Bob^H^H^H a certain Activison CEO sees it.
PUBLISHERS SET PRICING
And if you STILL think Valve has some kind of say in the pricing
http://games.on.net/2012/12/green-man-gaming-blames-price-hike-for-bl2-and-xcom-on-2k-games/
They dont
Cheaper games on digital platforms cut into their retail game sales and it completely removes the massive profit they get from used games sales.
This is true. Publishers need to fight for retail shelf space and POP space in places like Gamestop and Walmart. Make them angry and you can be assured that Call of Duty 11 will be at the front of the store on massive pallets with huge life sized posters. While BattleField 10 will be at the back of the store on an end-cap above eye level in a disused lavatory with a sign that says "Beware the leopard". Walmart does this ALL the time. Which is why companies like P&G will bend over backwards whenever Walmart wants literally anything.
http://www.kotaku.com.au/2011/05/why-does-the-witcher-2-cost-more-in-australia/
this also proves the price increase in countries like Australia are caused by contracts with retail publishers.
for example I can buy a morrowind complete version for 4,99 at free record shop.
it's 19.99 in steam.
and so on..
where for new titles.. steam usually is a few euro's cheaper..
While European game stores might be all nice, clean, and staffed with employees who can carry on a conversation, the ones in the U.S. generally are not. I'll gladly pay a few dollars more to avoid the "extended warranty" questions, the "would you like to sign up for our credit card?" questions, "would you like a free trial subscription to some crappy magazine" questions and the shady business practices like reapplying shrinkwrap to games that are returned and selling them as brand new.
Even Origi^H^H^H that OTHER PC game client is better than most store experiences.