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However, whether one cares about it being cheating or not is a completely personal matter and is, nor should be, no concern to anyone else. Achievements are ultimately a personal goal and it doesn't matter one whit how each person decides to obtain their own achievements.
The only way I really disagree with this is from the mindset that if a player has 100 percent of the achievements that are possible, then they've essentially completed the game. If an achievement is not possible, the player shouldn't be punished (profile stats) for not having it. While a game might have additional achievements, if they aren't even attainable then that's basically the same thing as them not existing at all. I'd be fine using SAM under this scenario and having the achievements I added not count towards my overall achievement total, but still giving me a +1 in perfect games. Like I said, if a player earns all achievements that are possible, that's the same as completing a game.
Did you earn the achievement in the manner as it was originally designed and intended to be earned?
If yes, then it's not cheating.
If you earned it any other way than that, then yes it is technically cheating.
There's no real need to justify getting achievements one way or another. There's plenty of ways to "cheat" achievements other than SAM. It is what it is, no need to try to play at mental gymnastics to avoid calling a spade a spade. Do what works for you, be it SAM or any other way. The only one who cares (or should care) is you, yourself. Simple As.
But for me at least, the achievements should be kept to single players and not multiplayer games.
I feel like if people are using SAM a lot for any particular game, there might actually be a good reason for it. I wish Steam would have stricter standards for what they allow developers to get away with.
Another game i wanted the platinum was Gmod, but just look at the achievements, they are based on how much time you wasted and the impossible one that requires you to meet garry himself in the same Server.
And about the multplayer ach: if your Wifi is
On a personal note as someone who is against MP achievements I have no problem with it being used on them.
Achievements are not a true part of any game. They do, however, give the ability to make a game last longer. At the end of the day, though, I believe achievements should be treated on an individual-by-individual basis. People should not be treated differently because they choose not to earn achievements the hard way.
It's incumbent upon developers to design better content, and for the gaming community to let them know when such content is poorly designed - like achievements - in a proper and constructive manner.
If you don't care about achievements, then you should probably also not do it, because you don't care about achievements.
Whatever you call it, is irrelevant. Logic simply dictates that you should not do it. If you do it, then you become illogical.