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Een vertaalprobleem melden
Just because your definition of "RPG" is ridiculously specific, doesn't make all those other RPGs 'falsely labeled'.
(it's especially amusing, because most nitpicky 'RPG fans' consider Action RPGs to be *not* RPGs. Because in a *real* RPG, things are determined by the skills of the character, not the action-skills of the player. You know, like in those "small scale CRPGs" the OP claims aren't RPGs.)
To be an RPG you must meet a variety of criteria, for instance to be an RPG you must be able to create your own character, however that alone does not make you an RPG, you must also be allowed to make story and character choices, but having these alone does not make you an RPG, it must also have some kind of character progressions system that results from your actions and play style, however just having this does not make you an RPG.
But it's clear. You want the "my way or the highway" approach. That only hinders yourself. Good luck with that, traveller.
You then also have things like Skyblivion, Skywind. There is a huge audience for these kinds of games, they are just hard to make a modern game developers lack the skill to do so. Shown by the decline in general quality of games over the past 15 years.
In the past there were masterpieces being released every year, there hasnt been one in ages.
Bu your definition, the vast majority of RPGs released over the last 40 years (even before this era of adding "RPG features" to everything) wouldn't count as RPGs.
The big sticking point is your "you must create your own character." Eh, not really. Mass Effect and Witcher are RPGs, even though you play Commander Shepard or Geralt. The main requirement is the story & character choices.
Heck, there's lots of tabletop RPG games & sessions where you get handed a pre-made character. Most 'tournament' RPG play at gaming conventions like Origins or GenCon are done with pre-made characters. It's in finding what you think the motivations & decisions of those characters would be, that the "role playing" is.
The vast majority of these games people call RPG are just story driven actions adventure games.
The Witcher and Mass Effect are not RPGs at all, you always X character and sure you can bend that character but you are always this character. An RPG must give you total or near total control over who and what your character is.
So yes. Those campaigns with premade character are not table top RPGs anymore, they are tabletop something but no RPGs.
And on that note, there's no reason to continue this farce.
That is correct. Starfield in particular isn't an RPG. What happened was turn-based RPGs were too boring or old school and the action-rpg was invented. Sadly it is more action than RPG. Now any game can be called an action-rpg.
Can you be a little more clear what RPG you want to play so I can help you?