Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The server backend of Steam also runs on Chromium, meaning they regularly have to update it to the newest version for security reasons.
It would not take long till this "legacy Win 7" client could no longer communicate with those distribution servers because of outdated software and then they are REALLY locked out of all their games.
Steam would need to clone their entire data and distribution servers to run on a compatible version with that Win 7 Legacy client.
And i HIGHLY doubt they would ever entertain those costs for less then 1% of their userbase.
Whether or not Valve has that obligation is more a legal question, and few people here are lawyers. I have no doubt that someone with enough cash and boredom will try to challenge this, especially in the USA where its a national pass time. Maybe Valve has it in the courts, but David vs Goliath type of lawsuits are always bad PR business deflecting effort and resources from more important things. In my work experience, its always better to just mitigate this risk straight up. Give them what they want.
I seriously doubt anyone is going to challenge things in courts. Would be good if people did, but I doubt it'll happen.
Backends do not run on chromiums, and even if they did, the client communicates with backend (for the purpose of downloading games) over something called the "steampipe" protocol, so downloading binaries is a non-issue regardless of the client version. Steampipe is a modification of a standard http protocol. As such, no browser supports it directly anyway, its a feature baked into steam client
Your concerns would only really be applicable if Valve decides to retire SteamPipe. Then the locked client from my post will become really unusable. I dont see that happening though. For many reasons that led to the creation of SteamPipe in the first place.
and would still need win 10/11 to get new games
They really should have separated out the core functionality of Steam, so the store, launcher, social aspects, etc were separate modules - then if someone chooses not to use some of the modules which require an embedded browser, they can simply use the core without the additional features.
Pretty much, though they are all now using steampipe to deliver. They cannot play the win10+ games now anyway as they are not supported by game devs on Win 7. Its the price they pay for not upgrading. Its the price I am daily paying as a Linux gamer since very few games are supported for Linux by devs, and those that do work on Steam are mostly indirectly supported by Valve itself because of SteamDeck. But if the game does not work, it does not work, I have no claim to make.
I am not saying we should bend backwards for them, but they do have a dangerous claim that they own the perpetual license to Win7 supported games which they bought for Windows 7 and that Valve is infringing on their ability to use them. Win7 is no longer suported, but the license to use it is perpetual and you can still download Win7 ISO image from MS directly. Again, its a legal matter, and I am not an expert in law, all I am saying is that sometimes its better to just play it safe. I am sure MS is not too thrilled having Win7 ISOs on their system, either, but they still keep it.
They already are separate. Embedded browsers do not natively support steampipe protocol, that code is directly part of the steamclient code.
When you look at your library tab, the list of games on left is locally generated, the content on the right is partially local partially remote, with the launch button actually invoking the steam:// moniker to launch the game via steamclient core code. Tech wise this is doable.
As for vulnerabilities, thats what the disclaimer is for. MS is not giving them any security patches anyway. Its a difficult and based life, living on Win7. Wouldn't want it for my kids :)
Why would they have any obligation when Microsoft discontinued support for Windows 7 over 3 years ago? If the people that made the thing are done with it then that definitely frees Steam or any other platform from having to deal with it any longer.
The people that have "enough cash" aren't going to waste their time, they all already have Windows 10/Windows 11 and most likely stopped using Windows 7 years ago. Do you know how much it costs to retain a lawyer, a good lawyer, for something like you're proposing? Think about it man if you have money like that you're not worried about Windows 7.
There are litigious people everywhere, kind of odd to make it seem like an American thing. For what it's worth, the majority of folks I've seen mentioning lawsuits and class actions here aren't even from America.
This isn't a David & Goliath situation. Windows 7 is an old, outdated operating system. The people that made it were done with it some years ago. Aside from that, Steam informs you and me and everyone else in the terms of service that system requirements are subject to change. We have all agreed to those terms, so realistically there's not much basis for a lawsuit. Also, the folks clinging to Windows 7 most likely aren't buying newer, pricier video games so what real risk is there? Virtually none tbh. The only risk they have is that a bunch of Windows 7 goobers will spam the forums in impotent rage.
so your saying all future games will work on window 7/8
Ok, to address your comments:
First you'll be surprised what people do with their cash. Staying on Win7 is not based on rational thinking, its a form of resistance.
I think only USA has class act type of lawsuits which are so easy to start. I am currently in Germany for example, for a short work related stint, and I could sue Valve, but only in my own name and the ruling of the court does not set a precedent. I also agreed to go through arbitration with Valve (as we all did) and for example I cannot void that here, I would have to go through the motions before I can reach the court.
MS discontinued support for Win7, it still has to honor the perpetual license it sold. You can still download the ISO image via Tech Bench and use your key to install it. They made it very difficult by removing links from all public sites, but they are still required to host it and deliver it on demand. You just wont get any support for it, and I mean nothing. And thats fine.
Valve can change its own T&C, and that is fine. It cannot however modify 3rd party licenses simply because they were purchased through their store front. Much like a supermarket cannot dictate what you will do with a carton of milk you purchased and cannot really restrict you from using your milk because you came with a 1967 chevy. So that does give some credence to their claim, EULAs are game based, not store based.
And yes, Win7 is old and obsolete (if you ask me the entire Windows is old and obsolete), but that is not the point.