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It's not a traditional memory ♥♥♥♥, because then things would be out of control and crashing in no time.
I understand why you do not like this. Because obviously you want to have your memory available for other things. But it is what it is. And if it requires a restart to lower it's memory usage, then it requires a restart. I often shut down processes manually, if they need to be restarted. Sometimes that's just needed.
It only takes two seconds to restart the process, I suppose... You can lower it's memory usage in a matter of seconds, but you have to do it manually. It's sort of the same as restarting a text editor. You can do that yourself real quick, once it starts to become bulky from loading a lot of images or whatever.
As a PC user you might already be used to that kind of hassle of restarting something sometimes. But it's not needed to restart the entire client, just end the webhelper.exe process that uses so much RAM, and it will reappear in a matter of seconds, but with much lower memory usage.
Well, not anymore...
Again, in the old days - people were fired over this level of coding incompetence, that causes multiple instances inefficiently without any user input nor background work that holds any true "help" to the client user. Who's in control of my desktop - me, or Steam? Well hey there Valve, if you don't tighten up here and get your employees to fix this mess, and specifically fix your Client, a lot of us customers aren't going to allow you to have any control, any longer (and you won't sell your games much either, when you lose customers).
If all is well, the current Steam version does not take so much memory anymore. But it can still eat a lot of RAM, when a lot of data becomes cached. Just not such an unnecessary amount anymore when switching between big picture mode and normal mode.
1. In my case, Steam auto-starts at boot and I never open it, or use it in any way, nor do I play Steam games, yet the Webhelper process slowly inflates. I can't emphasize this enough: the only thing Steam does on my PC is start at boot-up. Note: of course I sometimes play Steam games, but that is a separate thing. Webhelper leaks RAM regardless.
2. There is no such thing as a "traditional" memory ♥♥♥♥. A memory ♥♥♥♥ could be slow or fast, it's still a memory ♥♥♥♥. A very short description is: software which requests RAM but does not free it properly when no longer needed.
With that being said, it's been a while since I last experienced this particular issue. I am not sure whether an update fixed it, or something else happened, fact of the matter is I am no longer experiencing it.
Hanlon’s Razor.
I understand why you say this cuz I have never experienced a crash or slowdown caused by steamwebhelper.exe, I spot this process every time before it drains my total mem of 64gig. It usually takes a day or two to grow to >10GB memory usage before I manually restart steam client. However not everyone has a lot of free memory (64gig is the most you should get if you want optimized performance, for now) or regularly checks the task manager to remedy this bug created by valve developers, and the responsibility is theirs to resolve, not users.
this would be the best outcome..
I'm fine not viewing the Store, ever, if that's what it takes to remove it from the equation. I don't take kindly to my games crashing for an extended period of time without Valve even acknowledging the problem (thus never fixing it).
Settings > Interface > Disable:
1) "GPU accelerated rendering in web views (requires restart)"
2) "Smooth Scrolling in web views (requires restart)"
You don't have to disable these I don't think, but I would recommend it because it was causing a high amount of RAM usage as well:
Settings > Friends & Chat > Disable:
3) "Animated room effects"
4) "Animated Avatars & Animated Avatar Frames in your Friends List and Chat"
As soon as I did all of those things one by one, I saw RAM usage decrease significantly, especially when I disabled 1), 2) and 4).