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ReactJS is a development toolkit for UI components that's based on reactive state.
That is: if X changes its value, then 'do something' where X is being consumed.
That can be in a bit of UI that is meant to render X's value.
That could also be in a derived property for instance Y = 2 * X, which computes a new value for Y, so that Y changes, so that you have to 'do something' wherever Y is being consumed.
Problems start if you made a mess of your application architecture to the point that that dependency graph has cycles in it.
Because at that point an update to X can flow in never-ending circles.
As a precaution, as soon as an update cycle starts, React starts bookkeeping the depth of the update, i.e. the length of the chain of dependency hops. And as soon as that goes too deep, it bails.
It's kind of crude, but it works. (A better way would be a mark-and-sweep algorithm that cycle-breaks when a dependency relationship that was already traversed earlier, ends up wanting to traverse again. But it's also more expensive to book keep. So the trade off is to just do it the crude but low-resource way.)
There's nothing you can do here to stop this from happening.
Other than opening a bug report for it on the Steam beta forums (which do in fact take reports for the stable client as well) and then waiting it out.
Occrurs mostly on Download tab
Edit: It eventually fixed itself. 25Aug2023
Reading this and the amount of people affected by it ... you wouldn't believe, if someone told you that this is one of the biggest Game Platforms in the world.
Someone please reply to me in the future f there is a fix
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Error Reference: Shared SteamUI_8382890_851941a32bb71850
Minified React error #185; visit https://reactjs.org/docs/error-decoder.html?invariant=185 for the full message or use the non-minified dev environment for full errors and additional helpful warnings.
1. Go to chrome://flags/#fingerprinting-client-rects-noise in the url bar
2. Make sure it is turned off / disabled
3. Relaunch browser, this should fix it.