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Raportează o problemă de traducere
Steam version of Borderlands 3 possibly sold better than on EGS at 14M+ additional sales total near the end, with Take-Two admitting they hadn't expected that.
did they think they were better than everyone and try to guilt trip other companies into lowering it? (course i agree that it being lower would be good for indie devs. Maybe it could start at 10 or 15 and go up to 30% if you hit 1,000,000+ sales or whatever) - but there's a certain way to go about trying to convince other companies to do that.
People buy on grey market resellers where the dev sees 0% of the purchase just because it's the cheapest option.
My point was more about how all the debate smelled of astroturfing at its beginning.
Some of us here are old enough as to have heard the 'but a smaller revenue share will be good because X' with nothing changing a notch enough times as to not fall for it anymore.
Epic's revenue share means nothing to customers as it didn't with Humble or Itch, which had fairer revenue shares no one talked about years before Epic joined the business.
They were fined by the FTC for violating COPPA, tricking minors into spending money on their platform.
A word of advice. Epic is as big of a baddie and as criminal as you think Steam is. Attributing human traits to corporations only leads to dissapointment.
The corporations ain't your girlfriend.
The article also compared the two games to others like GTA5, Spoke of the now dead game platform Stadia and even pointed out for no reason, 2K Games.
And what does it matter? Nothing in the least, business people and their suits literally don't grasp that die-hard fans of a game will buy it regardless of what platform its on, thats not even an Epic or Steam situation, hell if GTA6 releases, I expect Rockstar to have millions of preorders. Fallout 76 literally had over seventy million pre-orders and it didn't release on Steam till a year after it came out on its own platform.
People will play what they love the most, hell if I want to play a game series I love, I'll download Epics store myself, but I sure as hell won't humor its function beyond playing the game series I love, same goes with Valve, Origin, 2K, Paradox, Both Xbox and Playstation and even Plarium Games.
I still play battlefield I, Battlefield 4 and Sims 3 till this very day, but I utterly despite Origin/EA's Platform in its entirety, but they won't let me play those games without installing their bloatware.
Personally, I miss the day when I could install games from a CD or just off a website, and not have any bloatware like Steam, Epic Games Store, Origin, Plarium Launcher or even 2K and Paradox's crappy launcher...
With all these stores/platforms/devices there is only one thing that is of interest to me: What am I paying for the prices I want on the stores/platforms/devices that suit my needs. Which also brings up the main "issue" with the EGS for me. It offers me nothing I can't already get on the stores/platforms/devices I already use.
You're living in the realm of wishful thinking and axes to grind. But you won't see that unless you're actually willing to face reality.
Likewise for Uplay exclusive titles.
I ask because that seems like a bonus to what check you get for work every week.
Or am I completely thinking about this the wrong way, because I never really looked into this stuff yet feel dumb for asking already XD
For the most part, developers and studios don't even smell game sale revenue. The development of the game is usually closed and budgeted by the publisher. The development studio get that budget and spends it on workforce. Developers get their monthly paycheck until the project is delivered.
And that's it for devs. Publisher then is then the one to reap benefits from game sales (There may be lucky studios or devs who manage to get a portion of sales revenue, but it's not the norm)
Then at the very least we'd have to have SOME taking it, isn't it?
Or maybe it's just that difference goes the same place it has ever gone, making no impact whatsoever in quality or budgeting of future projects.
As I said, some og us have been through that sales pitch so many times it's boring.
He's denying bigger revenue shares result in bigger project budgets.