Steam telepítése
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Fordítási probléma jelentése
Basically the issue is that its "rebranding" something which we could have done all along, but didn't do for obvious reasons. The thing shows they don't actually understand the reasons pc's weren't always hooked up to tvs in the first place.
Then why buy a 1300$ Linux based PC when I could Just upgrade my Current one with a Decent Graphics card and processer for signifigantly less
Again the Linux Based Os is gunna kill it unless Game devs decide to create a Linux version aswell
At this point in time there aren't enough Linux compatible games on steam to make steam box successful
How to make your own Steambox:
Take old Computer
Get Decent GPU and Proccessors
Get HDMI cable
(Optional) Print out Sticker with Stem logo on it and stick it on your PC
Instal Windows and Steam
BAM you have an improved Steambox
Sure we could do most of that already, but what we couldn't is the OS and the controller which (if they do what they're being designed for properly) could conceivably make a dent in that console market alone, with people building their own system rather than buying a pre-made one. It's incentive to do it, and incentive for developers to bring their games to a more equal functional level across all platforms. I'm not saying it's going to be the biggest thing ever, but it could get them a foothold in that side of things and bring a lot of benefits of a more advanced system along with it, directly into people's front rooms.
To be honest, I already have my pc in front of the couch. I already dual boot OS systems for different things, and having hardware and software available that would make my gaming easier with that kind of setup would be useful to me. Maybe it's not for everyone (and I'm fairly sure I'd be a minority with that kind of setup), but there could be some interesting benefits and effects of bringing that option to the market :)
You're contradicting yourself and here's a single argument , better said the only argument that matters:
"Flavouring something with personal distaste" Is the only thing that matters! The only thing that could help the steam box grow is the same thing which keeps it down. The way people feel about your product matters because they are the ones that could potentially buy/use your service. Therefore , the people's personal opinion towards a service or a product dictates the way and direction that service or product heads onto. There are pro's and cons and the box has many more cons than pro's. We each have our own point of view corporate BS aside. In order to compete with Xbox One and PS 4 you either have to sink an endless amount of funds and hope this would get you somewhere asuming that your product provides "more" or be plain mad knowing your hardware will not only be less compatible but also weaker .. Take Wii for example. The only thing that keeps them floating is the low hardware and low prices. Sadly that's not what steambox wants to be , it aspires for more and without gradually surpassing the Xbox or the PS in everything they do , it certainly feels like the chances of success are on the minus before it even starts.
Example : The Game Cube , if you know what I'm talking about , had the same masterplan of surpassing the PS and Xbox and it failed big time because they simply could not compete and keep up.
My point is , what I believe and what you believe and what he believes actually matters. No other corporate argument or sidetrack argument can push ourselves from the main track and the main track dictates so far that the chances of success vary from slim to none due to incompatibility mostly.
The question you need to ask yourself is : Why bother to buy a Steam box when you can buy a PC which is compatible with everything. We all know that the difference between a console and a PC is massive and the PC is untouchable. I own a PS3 a PS4 a Xbox360 and a Xbox one and two PC's and i speak from my own experience. Nothing compares to the PC. See I'm not even taking a console side and therefore even if the Steambox would be better than the PS4 or Xbox one it would still rate low on my Needs Satisfying Scale. The PC is compatible with everything and does everything and until the Steambox can convince me that it's worth because "X" - "Y" reasons then I don't see the point of even buying one.
The SteamBox is either a response or retaliation to this, but I can't see it being a winner in the long run for several reasons:
1. People that have a large library of Windows games would probably not take kindly to abandoning them (no compatibility for Win32 on Linux, no plans for developers to port old games).
2. People that already run Linux today on a "real" PC would probably not buy another one, why would they?
3. Developers do not seem to be joining in with the idea that Linux is a platform worth developing for, due to cost or audience size.
4. Valve (or the appropriate reseller) would need to provide support for the SteamBox - how far would that extend if people want to dual-boot, add other roles, change the defaults, upgrade the hardware, install after-market cooling, etc.?
Support costs a lot of money and generates none.
5. A console has fixed specifications and the performance from games will be predictable and consistent, a PC-based platform has many variables and is designed to be upgradable to an extent, so the user experience will vary massively.
The only way I don't see SteamBox drop dead in the water is if Valve works out deals with some of the large AAA companies to help boost support for the SteamBox (and linux) gaming.
How? Can't really think of any aside from the counterproductive making them steam (or steambox?) exclusive.
In general I see making anything exclusive just ends up not being as profitable as having them on all systems.
However pumping in money to said companies to make exclusives (or any other kind of deal) would cost Valve money which may or may not be a net gain in revenue in the end result.
Valve hopes to make SteamOS Linux successful but it won't be successful if the catalog remains limited to cheap indie games and older AAA Valve titles. Valve needs to get the "big gun" game developers like Bethesda, Infinity Ward and Treyarch on board.
Valve's real target audience should be console gamers who want all the benefits of Steam and PC gaming with the plug-in-and-go convenience of a console.
Now the issue there I think is a lot of console gamers will probably end up almost as confused by all the different versions of the Steam Machine as they are when purchasing a standard gaming PC.
This.