Activision increased all the prices of their games including old ones like Prototype
microsoft wants their 69 billion back, guys:jestinfection:
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115/19 megjegyzés mutatása
That sounds like Microsoft's problem... and a customer can choose not to play that game.
Ahriman eredeti hozzászólása:
Activision increased all the prices of their games including old ones like Prototype

microsoft wants their 69 billion back, guys:jestinfection:

Prototype is $19.99 and has been for a long time.

https://steamdb.info/app/10150/

You are probably talking about a country like Argentina and Turkey where it was going to be increased no matter what...

https://steamcommunity.com/groups/steamworks/announcements/detail/3700310527377680732

It has nothing to do with the acquisition, unless you mean that any of the games that were priced below the new minimum Valve set meant that they were completely blocked from being able to purchase them until now then, sure. They made it so they could be purchased with Valve's new pricing minimums.

But sure, Microsoft and Activision-Blizzard bad.

:summercat2023:
Legutóbb szerkesztette: cSg|mc-Hotsauce; 2023. okt. 16., 21:32
its cause microsoft got to see that the whole blizzard platform was a lie and warcraft subscriptions don't even equal 10 million , twitter was basicly the same thing, microsoft paid 69 billion for a pc company that wasn't worth 1 billion in factual assets.

adding a 20 year old mmorpg to your store that was a box office disaster doesn't make the money flow in any time soon.
Ahriman eredeti hozzászólása:
microsoft wants their 69 billion back, guys:jestinfection:
No. I bought both games in 2012. A Prototype was 75% off for $4.99 Prototype 2 and it still see was 50% off at $19.99 and $4.99 respectively.

The first game can be routinely found for $5 or less.

As hot sauce said, the prices have been the same for quite some time.
Welcome, Everyone is Invited eredeti hozzászólása:
its cause microsoft got to see that the whole blizzard platform was a lie and warcraft subscriptions don't even equal 10 million , twitter was basicly the same thing, microsoft paid 69 billion for a pc company that wasn't worth 1 billion in factual assets.

adding a 20 year old mmorpg to your store that was a box office disaster doesn't make the money flow in any time soon.
Why not actually look at the games that he was referring to as an example? The games haven't changed prices in a long time.
Prices are going up on some of currencies on Steam for selected titles of activation games not all of them it seems, some are unaffected to the changes, and remain the same prices in some countires. Also in few countries some of the prices went lower for selected games.

I just wonder will discount % be bigger to give same low discounted prices during sales, or paying little more. Anyways I'm glad I bought
Legutóbb szerkesztette: Dr.Shadowds 🐉; 2023. okt. 16., 21:58
Welcome, Everyone is Invited eredeti hozzászólása:
its cause microsoft got to see that the whole blizzard platform was a lie and warcraft subscriptions don't even equal 10 million , twitter was basicly the same thing, microsoft paid 69 billion for a pc company that wasn't worth 1 billion in factual assets.

adding a 20 year old mmorpg to your store that was a box office disaster doesn't make the money flow in any time soon.

CoD is worth that in MTX alone.

But MWII itself made 1 billion in 10 days so, yeah...

https://investor.activision.com/news-releases/news-release-details/modern-warfare-ii-crosses-1-billion-sell-through-10-days-fastest

Why do you think Sony was so butthurt about the acquisition?

:summercat2023:
Legutóbb szerkesztette: cSg|mc-Hotsauce; 2023. okt. 16., 21:59
you do realize that companies inject their own money to create product growth, how else can you explain the part about "Bankruptcy" cause obviously the game was not really making them billions if they went broke and had to sell.

It wasn't like they didn't have lots of successful games, it was simply a matter of the profit they put into the games to make the games look profitable wasn't enough to make the game actually profitable , so they bankrupt.
Welcome, Everyone is Invited eredeti hozzászólása:
you do realize that companies inject their own money to create product growth, how else can you explain the part about "Bankruptcy" cause obviously the game was not really making them billions if they went broke and had to sell.

It wasn't like they didn't have lots of successful games, it was simply a matter of the profit they put into the games to make the games look profitable wasn't enough to make the game actually profitable , so they bankrupt.

What bankruptcy? The ones from before Activision and Blizzard merged?

CoD was always profitable, even the free versions like WZ 1/2 and CoD Mobile.

:summercat2023:
Pricing charts on Steam DB will tell you when game prices were increased. Prototype has not seen any increase recently outside of a few regions where all games have seen a sudden spike in price rises.

https://steamdb.info/app/10150/
ok but keep in mind how marketing works

here is a little break down

1. companies or studios have a allotted amount for a game.

2. example i will give you is 100 million, split between Development and Marketing

3. Lets say its a even split 50 million for development of the game, 50 million to market.

4. When a studio makes a game they do not relay on consumers to buy the game , it is the marketing that does that, they "Brand" the game as successful much of the 50 million is used to Purchase the Game , keep in mind the Company gets most of the money back from the purchased games but this level of marketing increases the over all impression the game is successful.

5. how to break this down so you can understand this generalized concept. 50 million for marketing, Game Costs 50 dollars, Marketing buys 500,000 copys that is 25 million in sales, Marketing keeps the other 20 million for advertisments , 5 million of that is the marketing Broker Fees and or the Sales Tax , won't get into the extreme Details but so you understand the concept. The Tax is paid, the game is purchased but in reality paid for by the studios marketing division. 500,000 copys of the game now belong to the studio which then uses them to set up bot accounts or give aways, gift sales. The money for those games are spent, the return of profits is about 50% of the cost so the studio gets back another 12.5 million in returns because you are buying your own game you get back some of the money as "profit"

This is just something that people need to be aware of, its a old and simply marketing trick maybe some of you learned about it in fancy paid for college courses. keep in mind also that Marketing is a Gimmick it is to represent something at a higher level of success or much more demand then it really is to sell it.

Price drops happen when games can't sell to real people, which is why so many games are over development projections simply cause they lost a majority of funds via marketing that didn't work.
It is my first time seeing price in IDR is higher than JPY
DarkCrystalMethod eredeti hozzászólása:
That sounds like Microsoft's problem... and a customer can choose not to play that game.
mind blown
oh no I have to pay for the weekly cod rehash
Maybe they're trying to make the money here, when they all end up on Game Pass.
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Közzétéve: 2023. okt. 16., 20:50
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