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Докладване на проблем с превода
They troll themselves.....apparently you keep forgetting this:
https://developer.valvesoftware.com/wiki/Valve_Time
Half-Life 2 wasn't released until Nov 2004, Steam was released Sept 12th 2003 and was in beta for 18 months or so before hand. I also have the Half-Life Platinum Collection and that was used on the old WON system, although you could use the game codes to activate the games on Steam when it was released. If you are going by the requirements on the Platinum Collection then you will not find the Steam requirement because Steam was not out when the collection was created.
Sigh, please keep your promise.
That still leaves the question, what did people buy before Half-Life 2 which Steam was the only way to install it?
Steam was a requirement if you wanted to play Counter-Strike 1.6 in 2003, which had just become a standalone game with the release of Steam. Steam became a full requirement for Valve games once Valve closed down the WON servers, sometime in 2004 but before Half-Life 2 was released.
So, yes Steam was a requirement for Half-Life 2 because authenticating the game was no longer done by the WON servers and was now done through Steam. This made it harder for people to share codes as now a game code was linked to an account, whereas before multiple people could share the same code.
Was Version 1.6 sold as a boxed copy, with a disc, on retail store shelves?
If so, what does that box say?
If not, then I still assume Half-Life 2 was the first exposure most people had to this practice.
I do believe there was a retail version of CS 1.6 but as I said prior Steam was a requirement for CS 1.6. I can't check on the box because I got my CS 1.6 for free at the time of Steam being released.
Half-Life 2 wasn't the first game which required Steam as a requirement, it wasn't even the second game which required Steam. That goes to Counter Strike: Condition Zero which was released in March of 2004.
"The 1.6 download is currently only available directly from Valve's Steam servers."
- Gamestop
July 11, 2003
Hmmm?
Since 1986.
Everybody knew they would require Steam to play CS 1.6 and other Valve games, especially when the WON servers were closing down. We had known for at least 18 months prior to Steam being released because we spent time in the beta.
The biggest problem people had back then there was a lot of people using the same game codes which allowed for multiple users sharing the game. With Steam, the codes were now locked down to one account, stopping the code sharing and to this day people still complain about it. Most of those who complained back in the day weren't really complaining about having to create an account but because they had to go out and buy a game to activate on Steam so they could get to play CS 1.6 even though you could get the platinum collection for five quid, they didn't want to because they had been playing the game for free previously.