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I don't see how those 2 statements aren't mutually inclusive. To me that's like saying you can't have game design here but you can have game design there where game design is what the game is built around. I personally lack the imagination on how a game can 1000% strip out part of it's foundational infrastructure in totality.
Look at adult games with content Valve personally don't like. They release a stripped down version on Steam. One of the silliest examples is Nukitashi. The Steam approved version of the game has a read time of 2 hours. The full version has over 40 hours of content.
With a crypto/blockchain game, a Steam approved version would remove all crypto/blockchain reliance either by altering its content to not use it or stripping out all the content that does use it.
How does this work for online extraction shooters where the loot is the blockchain asset? You can't remove the loot because that's the core to the gameplay. You can't remove the purchasability from it cause that just gives players on other platforms a competitive advantage, which goes against steams compete clauses.
I'm not talking about something superficial like "assets". I'm talking about stuff thats baked into the fundamental game design; balance and structure. You can't just "censor" structure. If it can just be "censored out" then what you are referring to is something superficial and not what I am referring to, hence why I struggle to imagine it in the first place.
You are correct that blockchain and cryptocurrency are on that list.
However, a game can be about cryptocurrency or include fictional cryptocurrencies without violating that rule. Stardeus has cryptocurrency mining as a late game mechanic. At least one of the Two Point games advertises a fictional cryptocurrency in a radio broadcast.
I was not referring to depiction of such things in a fictional sense, I'm talking about the actual technology of it being implemented within the games design, as showcased with my last reply to Chika Ogiue. The exact game I was referencing in that comment was Off the Grid. If you read the reviews, it doesn't seem like any of the banned material is fully removed from the game. The game has been on epic game store for a good long while and epic forces publishers to disclose those aspects about games that use them. And while such transparency isn't being directly mentioned on the steam page, on their epic store page[store.epicgames.com] you can see the details way more clearly.
I'm not sure what is going on here and am not educated enough on the topic, but if this IS against the Steam Distribution Agreement, then please report it on my behalf. I'm just very confused on what is going on here.
They're totally comparable. It's more than just assets that are removed from some of these games. One of the Mary Skelter games, for example, had to have an entire minigame removed. The point is, if developers want to sell these games on Steam, they will find a way to comply with Valve's requirements.
You're the one who thinks Steam's rules are being ignored, so you're the one who needs to report it. It doesn't matter if you're right or not. Valve will decide when they review your report.
Thanks for the points. It's always nice when someone tells the world they can't handle a fact =D