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Rapporter et oversættelsesproblem
I tried to get it to work, no luck. Not sure if the Steam version gets along with mods better than the GOG version (I have the latter) or my rig can't handle it.
That said i've some what gotten interested in Gundam after seeing that CGI show on Netflix. Go Zion.
Ah, the ‘Golden Age of Gaming,’ huh? A time of endless treasures, you say? Sure, but let me hit you with a dose of reality, champ. All that choice you’re waxing poetic about? That’s not a golden buffet; it’s a landfill with a handful of gems buried under a mountain of overpriced, microtransaction-riddled junk. Steam? It’s less a treasure trove and more like a garage sale where you’ve got to sift through three shelves of broken toasters to find one working lamp.
And let’s talk about this ‘value’ you keep crowing over. $20 for hundreds of hours of entertainment? Sounds great—until you realize most of those hours are padded with fetch quests, grinding, or watching unskippable cutscenes. Back in the day, those 30 hours you got out of a $40 cartridge? They were tight, focused, no-filler fun, not this ‘bloatware deluxe’ nonsense we’re drowning in now.
You claim gaming is ‘cheaper’ now? Tell that to the wallet that’s coughing up cash for DLC, battle passes, loot boxes, and expansion packs. Back in the day, you bought the game once, played it, and moved on. Now? You’re paying for the privilege to keep paying. And don’t get me started on those ‘thriving indies.’ Yeah, there are indie gems out there, but for every heartfelt masterpiece, there are a hundred asset flips trying to cash in on nostalgia or buzzwords.
Gaming today is like a Vegas buffet. Sure, there’s a ton to choose from, but most of it’s lukewarm spaghetti and mystery meat. So let’s not kid ourselves. Gaming isn’t dead, but let’s not act like it’s a utopia of untarnished joy either. Call me old-fashioned, but I’d trade a hundred hours of generic open-world fluff for the tight, challenging, complete experiences of yesteryear any day.
Alright, let’s shine a spotlight on this nonsense. The argument’s built on cartoon characters and clichés—blue-haired folks, antidepressants, CEOs blowing snow up their noses—none of that garbage actually moves the needle on the conversation. It’s just a cheap way to rile people up without bothering to think about the real issues. You know, the kind of lazy outrage-bait that makes you want to roll your eyes so hard you see your brain.
Here’s the deal: creativity isn’t choked out because someone, somewhere, might clutch their pearls. Nope. It’s the same culprits as always—corporate greed, fear of taking risks, and the almighty dollar. These game studios don’t want to innovate because that’s scary. They’d rather slap some new paint on the same ol’ formula and call it a day. Why? Because failure is expensive, and no one wants to explain to their shareholders why they tried something new.
But instead of taking a good, hard look at how the industry’s run, people want to blame the folks who are already getting kicked around. Really? Marginalized groups are your big villains here? That’s not just lazy; it’s a joke, a bad one at that. The real problems are staring us right in the face—bloated budgets, endless monetization schemes, and a system that leaves indie developers gasping for air.
So, instead of pointing fingers at the little guys, why don’t we aim some heat where it belongs—at the big suits who’ve turned gaming into a sterile cash grab.
That's how some things can be and somethings shouldn't. as long as the rewards are good, paying for a service isn't a bad thing.
My point is that we dont have to but we do anyway.
Reminds me of the 2gb micro SD. I was like 14 when it came out I THINK. Now, the 2TB is out. We aren't at a peak, we aren't at a dark age. Industrial age? I'm not sure.
Thanks for the heads-up. Should be no more differences between the vanilla version and mods, since HBS moved on to other projects.
Makes sense, since the map is expanded from the Periphery to the entire Inner Sphere, it doubles the chassis count from how many you have in the vanilla game with DLC... yeah, that'll require an upgraded rig.
That's why choice matters. There's something for everyone and while you're well within yourr rights to say that what other people like is garbage. Just remember, people say the same thing about the stuff you like.
It's not really padding if you're enjoying it. One of my favouurite parts of ye olde WoW was those quests that had me travelling halfway across the continent to track something down. ANd be damned if the fun part of the X come games for most people isn't just doing the day to day grind of missions, and base stuff.
People enjoy games in different ways. You might not like that sort of styuff. Yet I'm one of those people who will go out of their way to avoid the main ploty just to have fun exploring the game world.
Yeah Gaming is cheaper now than ever. If you have the mental ability to resist FOMO and only buy what you actually want. DLC in particular is meant to give a more modular experience. You can buty one dlc that interests you and ignore all the rest. As for Battle OPasses. Meh. As said. That's a choice. YOu don't have to buy the battle pass for a game. Same for the Season pass. And never mind that the games that have these only account for about 15% of the games out there.
It depends on where you look m8. Not all of us are ponied up to the AAA slop trough.
But hey if thats where you're copmfortable , then more power to ya m8. I'll be over there the ice cream sculptures
As for Mech chasis in roguetech theres at least 2k BTA3062 maybe has 500 idk