Ramstar Mar 27 @ 12:46am
Getting back to…
..when gamers were not entitled. Aka 80s/90s born gamers will relate who had to travel to a store and back to get a game.

Please change Early access description to -

yes it’s not finished yet, so what? There’s no promises we’ll finish it or what we will decide to add to the game, buy it or don’t no one is forcing you.

Thank you. :steamhappy:
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Showing 1-15 of 28 comments
BJWyler Mar 27 @ 1:01am 
Having been a gamer since the time before pixel games, it's not a matter of entitlement (although that is an issue in the gaming community), but one of simple reading comprehension. We had that back in the day because you had to read the instructions included with a game in order to understand how to play it.

Unfortunately, basic knowledge and education is no longer desirable in today's society, so it's understandable that a prominent warning disclaimer on the store page of every EA game is not read and/or not understood by a segment of today's gaming population. Ignorance is bliss as they say.
Last edited by BJWyler; Mar 27 @ 1:02am
Mythical Mar 27 @ 2:24am 
Originally posted by Ramstar:
..when gamers were not entitled. Aka 80s/90s born gamers will relate who had to travel to a store and back to get a game.

Please change Early access description to -

yes it’s not finished yet, so what? There’s no promises we’ll finish it or what we will decide to add to the game, buy it or don’t no one is forcing you.

Thank you. :steamhappy:

Or, and hear me out, developers should stop using Early Access to finance their game, something Steam explicitly tells them they shouldn't do in the first place. Early Access was never intended to be used as a source of crowd funding, and way too many developers use it as an shield against criticisms perpetually, often for over a decade.


When you went to a store a bought a game that was it, the game was yours. You didn't need to go buy a new copy every month while they slow fed features and updates into a product they sold you unfinished. It was a finished product, ready to go.

So, I've got a better idea. How about we do away with Early Access entirely, and force developers to actually sell products again, instead of selling ideas.
Last edited by Mythical; Mar 27 @ 2:25am
You want the description of Early Access changed, yet fail to realise that Early Access is already officially described, by Steam itself, as you are suggesting.

Perhaps people should learn to read what the store page says and understand what they're in for should they make a purchase.

Early Access games are not inherently free from criticism either, coming from myself, who has bought into many Early Access games since Steam implemented the system.

A lot of developers do actually specify their desire for feedback during the development process and take it on board when it's given.

Some people just have impossible expectations of development
Lithurge Mar 27 @ 2:57am 
Originally posted by Mythical:

Or, and hear me out, developers should stop using Early Access to finance their game, something Steam explicitly tells them they shouldn't do in the first place. Early Access was never intended to be used as a source of crowd funding, and way too many developers use it as an shield against criticisms perpetually, often for over a decade.


When you went to a store a bought a game that was it, the game was yours. You didn't need to go buy a new copy every month while they slow fed features and updates into a product they sold you unfinished. It was a finished product, ready to go.
If they're doing the first thing then report them. As for the second at what point are you paying for an EA game again? The answer is you aren't you're still only paying once, the risk you're taking is that it won't be completed.

Even if you use something like Kickstarter there's no guarantee and no return on investment if the project isn't finished. So how is EA on Steam any different?

The same rules apply for any financial investment you make, are you ok with losing the money you're investing? If not then don't invest.
skOsH♥ Mar 27 @ 2:59am 
I didn't like the back and forth brainwashing political metaphor that I kept getting when I would play Pong. The original woke game, propagandized millions of players to be on one side of a two party system, with no exceptions

Left! Right! Left!

No, please stop
ReBoot Mar 27 @ 3:02am 
♥♥♥♥♥♥♥ hell, do we really need ANITHER thread on the same ♥♥♥♥♥♥♥ topic as countless previous times?
Originally posted by ReBoot:
♥♥♥♥♥♥♥ hell, do we really need ANITHER thread on the same ♥♥♥♥♥♥♥ topic as countless previous times?
Apparently so.
All people have to do is read the big blue box, check to see how frequently updates are or more importantly; only buy when it's in a condition they're ok with.
Originally posted by Mad Scientist:
Originally posted by ReBoot:
♥♥♥♥♥♥♥ hell, do we really need ANITHER thread on the same ♥♥♥♥♥♥♥ topic as countless previous times?
Apparently so.
All people have to do is read the big blue box, check to see how frequently updates are or more importantly; only buy when it's in a condition they're ok with.

I think we need some neon around the Big Blue Warning just to make sure it stands out a bit more. I see it in pink neon. Blink, blink, pinkety blink.
Knee Mar 27 @ 7:48am 
Originally posted by Piston Smashed™:
Originally posted by Mad Scientist:
Apparently so.
All people have to do is read the big blue box, check to see how frequently updates are or more importantly; only buy when it's in a condition they're ok with.

I think we need some neon around the Big Blue Warning just to make sure it stands out a bit more. I see it in pink neon. Blink, blink, pinkety blink.
Maybe even make it a marquee
wesnef Mar 27 @ 8:02am 
Originally posted by BJWyler:
Having been a gamer since the time before pixel games, it's not a matter of entitlement (although that is an issue in the gaming community), but one of simple reading comprehension. We had that back in the day because you had to read the instructions included with a game in order to understand how to play it.

To be honest, it was a bit of an issue back then, too. I was the annoying kid in HS/undergrad who insisted on reading the manual on my new game, while the friends sitting over my shoulder were going "just shove the disc in! Run it!" :D

(although that's less 'reading comprehension' and more 'patience', I suppose. When they *did* bother to read things, they understood it.)
The End Mar 27 @ 8:14am 
Originally posted by Ramstar:
.
Please change Early access description to -

yes it’s not finished yet, so what? There’s no promises we’ll finish it or what we will decide to add to the game ...
What is wrong with the warning you already have on all EarlyAccess games.
https://steamcommunity.com/sharedfiles/filedetails/?id=3453033501
Last edited by The End; Mar 27 @ 8:15am
Ramstar Mar 27 @ 10:47pm 
Post was a bit tongue in cheek but hopefully the point is obvious.

I agree - read the warning but the forum posts in mostly every game speaks for itself.

“Omg there’s bugs’
‘Omg I want more content’
‘Omg it’s not finished yet’
‘Dead game’

Just gets boring but agree with whoever said it’s comprehension but also still think it’s entitlement. I think people are reading the existing notice but are entitled, else why would you think devs owe you something for a game sold as seen AND with a notice?

By my own logic I can conclude my own suggestion in OP wouldn’t help, but again hopefully the point was obvious and feel better now I’ve vented :)
Last edited by Ramstar; Mar 27 @ 10:48pm
Ben Lubar Mar 27 @ 10:49pm 
Originally posted by Mythical:
So, I've got a better idea. How about we do away with Early Access entirely, and force developers to actually sell products again, instead of selling ideas.
How about you make your own game store where games aren't allowed to be updated or accept feedback from players and see how popular that is?
Ramstar Mar 27 @ 11:13pm 
Originally posted by Ben Lubar:
Originally posted by Mythical:
So, I've got a better idea. How about we do away with Early Access entirely, and force developers to actually sell products again, instead of selling ideas.
How about you make your own game store where games aren't allowed to be updated or accept feedback from players and see how popular that is?

In the end, devs can do what they want and so can steam. Our job is to read the stipulations - agree with it and buy the game according to stipulations or disagree and don’t buy it and move on, and wait for the aaa games that are ‘complete’ by the big companies that cost $50+. Btw these also come with bugs, difference is indie EA doesn’t hide it. They tell you specifically. Just read it.
I remember buying my first early access game, Kinetic Void, that game was never fully released. It was completely abandoned. I didn't know I was paying for a perpetually incomplete product.

I'm certain there's tons of other games that were abandoned like this. Ever so often, I come across a game on the store that has suddenly received many negative reviews, and people are kind to indicate that the game was abandoned by its developers.

You can't fault people such as myself and thousands of others for being wary of early access titles.
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Date Posted: Mar 27 @ 12:46am
Posts: 28