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Chill.
Its hardly a catastrophe but it does remove some incentive to interact, like why bother with the discovery queue.
It's just... As much as I could enjoy a badge for winter sale, I got stickers, I got replay badge for free. I got season FOX badge for free (If not points). Calling steam greedy over digital cards is a little odd considering what free art they're giving us...
Yes? And while you were busy doubleposting to insult me, you could have been patient for a reasonable reply but your impulsivity got the best of you. You're not open to discussions, as you've already admitted in your opening post. Too bad...
You CAN however let steam know that you still liked the badges but it's their decision at the end and honestly not the end of the world. They could have done much worse. I do not find calling them greedy over digital cards being very rational...
Revenue share Steam:
https://steamcommunity.com/groups/steamworks/announcements/detail/1697191267930157838
When a game makes over $10 million on Steam, the revenue share for that application will adjust to 75%/25% on earnings beyond $10M. At $50 million, the revenue share will adjust to 80%/20% on earnings beyond $50M. Revenue includes game packages, DLC, in-game sales, and Community Marketplace game fees. Our hope is this change will reward the positive network effects generated by developers of big games, further aligning their interests with Steam and the community.
Ah! Yes the age old "Valve is greedy BUT let me keep my money by getting free games on Epic and actually not being a customer on their store by not spending any of my money on their store".
Right now, they are selling for at least 5x that amount.
Seems like Valve made the best choice, getting a larger cut of each sale and the sellers getting more per sale by making them more scarce.