Όλες οι συζητήσεις > Φόρουμ Steam > Steam Discussions > Λεπτομέρειες θέματος
Is it just me or are indie games becoming more cookie cutter than Triple A games?
I mean, it seems like every other indie title is either a zombie survival game, a minecraft/terraria clone, or some pixel art roguelike or some mixture of the three. I rarely, if ever, see anything new come out of the indie gaming community. Worst of all is the air of pretension in said community. Sure, games like Call of Duty and Battlefield may be nearly identical every year, but at least their fanbase doesn't act like some pretension snob about. Yet indie game fans tend to act like the pixel art RPG they're playing at the moment is somehow more innovative and artistic than the sea of other identical pixel art RPGs that is drowning Steam.

I can't be the only one who's noticed this, right?
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Εμφάνιση 1-15 από 17 σχόλια
Idk mate. Some people still consider Tripwire Interactive (Killing Floor) as indie.

That being said. Isn't (or wtf wasn't) H1Z1 (for example) started by Sony Online Entertainment?

Theres good and bad indies, same with AAA.

Don't buy into Early Access (or only for a very, VERY, few deserving cases, i.e. prison architect).
Αναρτήθηκε αρχικά από Envy:
a zombie survival game, a minecraft/terraria clone
Or both :^)

Yes, pretending to be different and/or independent is the new 'thing'. Even if they fail to live up to one or both of those.
If you don't like it, don't partake in it.

You can't beat the masses, you can deny them the attention they crave.
Τελευταία επεξεργασία από Stonewool Jackson; 22 Ιουν 2015, 13:21
You see what you want to see.
You see cookie cutter indie games, i see cookie cutter AAA titles.
Success is like a flame to a moth. If zombie survival games seem to be successful, people will try to get a slice of the cake... So they will if they see a modern shooter FPS is successful.
Αναρτήθηκε αρχικά από Tito Shivan:
You see what you want to see.
You see cookie cutter indie games, i see cookie cutter AAA titles.
Success is like a flame to a moth. If zombie survival games seem to be successful, people will try to get a slice of the cake... So they will if they see a modern shooter FPS is successful.

Checks library, I'm not people, YAAAAAAAAAAAAAAY! :summerghost:
Αναρτήθηκε αρχικά από Tito Shivan:
You see what you want to see.
You see cookie cutter indie games, i see cookie cutter AAA titles.
Success is like a flame to a moth. If zombie survival games seem to be successful, people will try to get a slice of the cake... So they will if they see a modern shooter FPS is successful.

Perhaps the point of the OP was that indie titles shouldn't do what AAA devs have been doing for years.. however .. just like the OP.. I see the same thing happening.

You're seeing that devs want to make games that appeal to many people

Thus they will follow themes or genres that are popular

That is no different than its always been
Αναρτήθηκε αρχικά από Satoru:
You're seeing that devs want to make games that appeal to many people

Thus they will follow themes or genres that are popular

That is no different than its always been

Exactly.. the general vibe with indies.. was so they were not told by big publishers what to make.. so unique games could come.

A great deal of the blame for "cookie cutter" games over the years has been because big publishers who usually could care less about a computer or game.. only money... called the shots..

Indies were supposed to get rid of all that "control" and allow indies to do what they like. Too bad they chose, for the most part, to follow in the greed .. errr.. footsteps of other indies.. and even the AAA they tried so hard to get away from.

Αναρτήθηκε αρχικά από RedLightning:
Αναρτήθηκε αρχικά από Satoru:
You're seeing that devs want to make games that appeal to many people

Thus they will follow themes or genres that are popular

That is no different than its always been

Exactly.. the general vibe with indies.. was so they were not told by big publishers what to make.. so unique games could come.

A great deal of the blame for "cookie cutter" games over the years has been because big publishers who usually could care less about a computer or game.. only money... called the shots..

Indies were supposed to get rid of all that "control" and allow indies to do what they like. Too bad they chose, for the most part, to follow in the greed .. errr.. footsteps of other indies.. and even the AAA they tried so hard to get away from.

Yet there are many, many good truly different indie games on steam. Early Access is a different story.

Wanna buy into the bi-weekly zombie survival hype, ANYONE?
Αναρτήθηκε αρχικά από WhiteKnight77:
This isn't cookie cutter.

https://www.youtube.com/watch?v=FY_4GNJywrg

No, it's half life 1 with texture mods.

Honestly though, those animations look horrid.
Αναρτήθηκε αρχικά από ThunderKeil:
Αναρτήθηκε αρχικά από WhiteKnight77:
This isn't cookie cutter.

https://www.youtube.com/watch?v=FY_4GNJywrg

No, it's half life 1 with texture mods.

Honestly though, those animations look horrid.

Skimming through the vid, you have never played HL1.

On another hand. I don't care. :rrazz:
Αναρτήθηκε αρχικά από RedLightning:
Αναρτήθηκε αρχικά από Tito Shivan:
You see what you want to see.
You see cookie cutter indie games, i see cookie cutter AAA titles.
Success is like a flame to a moth. If zombie survival games seem to be successful, people will try to get a slice of the cake... So they will if they see a modern shooter FPS is successful.

Perhaps the point of the OP was that indie titles shouldn't do what AAA devs have been doing for years.. however .. just like the OP.. I see the same thing happening.

Exactly this. It wouldn't be so bad though if not for the hoardes of people who sit around circlejerking over their indie titles puffing them up to be these great pieces of art when in fact most of them are the same copy+pasted crap. I mean, at least 90% of CoD fans don't sit there and act all pretentious about it.

I'm not so annoyed at the fact that people want to cash in. It's the fake artistic angle that bothers me. The "We're so indie and unique and oh sure this game happens to look like every other indie game but like you don't get it man!" crap.
Sturgeon's Law applies to both AAA and Indie...
Αναρτήθηκε αρχικά από scavenge:
Αναρτήθηκε αρχικά από ThunderKeil:

No, it's half life 1 with texture mods.

Honestly though, those animations look horrid.

Skimming through the vid, you have never played HL1.

On another hand. I don't care. :rrazz:
I have never played HL of any sort and know it does not look like it. Still, he does not realize that it is still early in the development and is a playable pre-alpha game complete with TDM and AI to be incorporated soon from the sounds of things. The animations will be tweaked some more.
I want an 'exclude all RPG maker made games' tag. I'm sick of looking through RPGs to have them coming through my search results.
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