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What does this have to do with ethics? It's not like I can delete or return the cards.
If they want the cards back, they only have to say the word. I couldn't care less.
I used the word 'ethics' because I believe that a select group of players will buy games (cheap or otherwise), for the purpose of getting trading cards and returning the game, thereby making money.
I am aware that Steam reserves the right to deny refunds if abuse like that occurs. Maybe I should have framed my question broader.
A few days ago, Valve changed the drop period to address just this. Drops for trading cards don't begin now until after two hours played, thus ensuring that if someone was intent on gaming the system by selling the cards drop and refunding the game wouldn't be able to do so, since the drops occur after the 2-hour refund grace period.
I don't know if they made an announcement about it yet, but I can confirm you must now play 2 hours of a game before cards will start dropping.
Steam announce things like this? You've got to be kidding me.
I do have http://forums.steampowered.com/forums/showthread.php?t=3120647&page=449 starting at post #6729 on though. And the fact that nary a drop before the two hour mark has occurred for me the past nine games I've run. There's likely similar discussion on the official Steam Trading Cards Group.
I agree. This current system is very annoying. Especially when it comes to most of the indie games that have little replayability and playtimes of less than 2 hours.
I view this as an engineering problem. The system should be secure. It's not a serious issue, but it's a pain in the butt and I'm tired of seeing the community suffer because of the reality that there are people that will exploit flawed systems. I'm not asking Steam to solve human nature, but I think it's worth investing a lot more time in finding solutions that don't make the innocent pay for the unscrupulous.
A possible solution would be simply requiring all assets to be returned during the refund. If the card drop identities are selected at the point of sale and then tagged when they drop then the refund could be made to require any cards that were droppedalong with the game itself. If you sold cards in the interim then you'd need to buy replacements in order to process the return. That seems reasonable, given that you'd probably find the same requirements when returning a physical product.
Kinda a hard to do that now since I hear trhe playtime required for the first card drop now exceeds 2 hours.