Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Wasn't bad because of DEI. It was bad due to terrible writing and insane decisions -- like you can't hurt store keepers. Yep, a game where you rob store keepers and all you can do is standby and watch as your NPC mates rob them. Want to "accidentally" run into a store keeper, they'll pretend you never did thanks to their invincibility.
The only mildly amusing (in a juvenile way) part of the game -- the rant at the beginning -- was patched out. Apparently, it was too edgy for "nu saints".
Let's not forget the bugs, cars that just randomly became rocket ships and flew away. Or thought they were super heroes and turned invisible.
Then there's the stupid regional censorship where they disabled tattoos in Japan. Probably because someone read once that they were offensive or tied to the Yakuza and then didn't bother to look up that tatoos in fiction have never been a problem, not even in previous Saint's Row games...
But none of that killed Volition. What killed them was Embracer's loss of an expected multibillion dollar injection of funds that they didn't get.
It was a multiplayer only game to start. I was around when Dragon Age 4 was announced. Long before you DEID folk ever heard of it. EA wanted it to be an online only, multiplayer live service game. Then it got changed a lot.
GUESS WHAT EA ANNOUNCED FOR MASS EFFECT 4! THE SAME PLAN!
What makes this funnier is that the Like a Dragon Games(Yakuza games) are made by... *checks notes* The Japanese. And are like *the* most Japanese games to come over to the west.
https://www.youtube.com/watch?v=FWksY2prRkc
So what, I'm not wrong. You can watch a video of it anywhere.
Well of course EA would, with them it's a race to the bottom on who's the worst company of all, not surprised and don't care.
The major difference for me, is simply, was it done because they wanted to make it interesting, or was it done because they wanted to do it?
If it's the former, then great, and that has been the way it was always done. The problem was, it may have been presented with biases which chafed on those whose backgrounds did not match the work's authors but did match the "DEI"-adjacent characters' (who may not consider themselves DEI anything).
If it's the latter, not so great, because quality usually suffers, which plays into and legitimizes the anger of the established base as it launches into dey took er gaemz.
Trying to claim you're not wrong when it's been proven time and time again that in Veilguard's case especially, DEI was like a stab wound on the foot of a murder victim. Allow me to tell you what's vital in the foot. Nothing. Just like DEI had nothing to do with Veilguard's failure. It was set up to fail from the word go. In every conceivable way that EA could've bungled the project on a financial, technical, and developmental manner, they found some way to do it.
People were already checked out the moment it was announced years ago as Dragon Age 4. EA pivoted to a singleplayer game halfway through development and let me tell you as someone who has actual dev experience. If you do that, you might as well just delete your entire project. Because even though they're may be a tiny *shot* that things go well, the odds are so badly stacked against you, you'd get better odds from the lottery.
It doesn't help that they scrapped pretty much every single decision from the first three games in terms of what did and didn't matter, basically giving a giant middle finger to long time fans, like me. It's kinda like mass effect 3 in 2012, but I don't think anyone in DEID remembers that. And yes, back then, I was there against ME3's endings and how they were basically, "Choose your flavor" instead of, "Your decisions matter" like we were promised.
I think you failed to realize the discussion at hand - considering the fact that DEI didn't help it any at all, in fact it was greatly critized.
So whats your angle here? Are you just coping on the fact that EA ruined your studio, and trying to defend DEI on the offshoot of making yourself feel better?
What you think your the first to see your favorite franchise get butched? Talk to any FF fan, or even better talk to any NFS fan, that's in your neck of the woods.
This happens all the time on executive level. Look at any executive board meeting and count the non-whites.
No. I do have a few contacts in the States and they all said the same: non-whites are almost never in executive positions.
And there you have it. It doesn't matter how competent you are, only how rich you are when becoming an executive. And decades of segregation and oppression left most of the wealth in whose hands? Edit: and promotions are STILL handed out based on race and sex. Promotions are still handed overwhelmingly to white men.